Food and sliced bread

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Food and sliced bread

Postby Dudaz » Mon Oct 19, 2009 9:25 am

Make all food stackable.

Make loaves of bread uneatable until cut into slices. Slices carry same value as loaves do now, maybe less.

This will cut down on having to make tens of ovens just to make an adequate amount of bread.

Or increase the amount of space in ovens. Loaves of bread arent the same value as in real life because you can eat 5 or more loaves of bread. Lets make ovens like this. Ovens in real life can even hold more than 4.
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Re: Food and sliced bread

Postby Jackard » Mon Oct 19, 2009 10:12 am

some kind of inventory change that includes ovens/kilns is currently in the works, according to loftar
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Re: Food and sliced bread

Postby Peter » Mon Oct 19, 2009 4:48 pm

There is a good thought here... liquids have an advantage over solid foods because they are drunk bit by bit, rather than eaten as a whole. In this way, you never waste FEPs and can carry multiple drinks in one slot.

Why not make some foods have percentages or sub-units? You'd eat a loaf of bread a tenth at a time, for instance.
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Re: Food and sliced bread

Postby Potjeh » Mon Oct 19, 2009 4:52 pm

And just which drink gives FEPs?
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Re: Food and sliced bread

Postby Peter » Mon Oct 19, 2009 5:25 pm

Beer and Wine?
Surprise.
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Re: Food and sliced bread

Postby sabinati » Mon Oct 19, 2009 5:31 pm

beer doesn't give fep anymore, and wine only gives black
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