On the next server reset i suggest that it starts with a minimum 5x5 (or as many as possible) supergrids, with four RoBs each placed an even distance from the borders, each other, and the center of the initial setup; they are all evenly distributed over the 5x5. When a player leaves the initial spawn-in room, a dialog box pops up with each RoB spawn as a choice, and displayed next to each choice is not just the number of characters but also accounts that have spawned characters at that RoB -- so '100 characters' at RoB#2 mean nothing if the number of accounts is '5'. When the player does spawn at their chosen RoB, they will not appear in the center of the RoB, but instead inside of one of the stone arches; so PKs can't easilly camp the spawns solo. Additionally, the RoB could have it's area covered with stone pavement with a circle of grass around that of about 1/3rd a screen wide, so the forest is pushed back at least a little ways.
The entire point of this is suggestion is so that the initial player count on each starting supergrid will be lowered, and thus either slow down or even prevent the (re)creation of the kind of RoB we have now; a barren, resource-wasteland of personal claims and untouchable pallisaded areas; and of course, make the game world feel larger.
Also, wipe the character data. No more personal claims of bullshit-huge size from day 1, screwing up everything.