Ideas for H&H development, if it continues...

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Ideas for H&H development, if it continues...

Postby delfer8 » Tue Mar 05, 2013 10:20 pm

Hi everyone,

Yesterday, i was playing H&H when i had an idea to continue developing H&H. The idea consits in to introduce new animals like dogs(company animals) and fantastic creatures like Goblins and Orcs, making the game more pve than pvp. This creatures can be at the forests and caves using campfire and random killing animals for "eat". So the creatures can drop objects or stone/metal weapons of random q 1-50(is an example) depending of his lvl and quantity of creatures in a campfire.

I can imagine that is very hard to make this AI but it could be awesome :).
I can be wrong and this idea is a shit atm... tell me what do you think about it ^^
Be nice, the woods are aware of you.


W3 and 4 Hermitage
W5 Emberwood and Kirribilli, PANDEMONIUM
W6 MIRROR LAKE
W7 Tkearns village
W10 F&I
W12 BROLAND, Weasel's Blue Boar Inn, Grimmhold retirement
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W15 Into the deep woods


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Re: Ideas for H&H development, if it continues...

Postby painhertz » Wed Mar 06, 2013 6:24 am

Umm.... Yeah. Hold your breath. When you die? You win!
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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Re: Ideas for H&H development, if it continues...

Postby TeckXKnight » Wed Mar 06, 2013 6:47 am

Wolves and other animals were already planned. The art for wolves has been done since World 2. The issue with implementation is AI. Simply put the AI for animals is terrible and until it gets better more animals will offer nothing new. There's already a mega thread for this type of suggestion so I'm going to go ahead and close this one.
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