Axes, Wind Items, New Walls and other general crap!

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Axes, Wind Items, New Walls and other general crap!

Postby farmchamp » Wed Oct 21, 2009 5:26 am

Big list of crappy ideas, incoming!
Bold is new! In order of how good it is! These are just ideas, they all suck, but I like to get my thoughts out there and have people toss 'em around and work with them.
Axe:
-Stone Axe
-Bone Axe
*3 bone material and 1 branch. Lets you chop .5 times faster.
-Metal Axe
*1 of any common metal and 1 branch. Lets you chop twice as fast as a stone axe. Battleaxe also chops with fast (pwease?).

Wall:
-Roundpost
-Palisade
-Stone
*100 stone for initial post, 30 for a cornerpost, 4 for each section, 50 stone 20 planks and 1 cast iron for a gate.
-Brick

Wind Related Items:
-Wind Blade
-Bag of winds
*Requires 4 leather to make the bag, and then 5 winds. When you release the wind, it lets you quick travel without using travel weariness, and you can use it in combat. The width of a supergrid is 5 winds used, and from the ROB to the edge of he supergrid is 2.5 rounded up.
-Wind Magic
*A new skill that lets you run at sprint and only use as much stamina as run on heath. This also unlocks a new speed, wind. When a wind is on screen, you can run as fast as the wind. None of the affects work in combat or when there are other players nearby.
-Wind Staff
*Requires wind magic. A wind staff requires 1 branch, 1 dream, and 10 wind. It lets you use a powerful attack that sends opponent's flying when defending yourself, and when attacking it brings them to you. At melee range it is as good as a militia sword. You can use the special attacks 20 times, and then a new wind and dream must be added.

Farming Items
-Plow
-Seeds
-Seed bag(my 2ยข, don't rage!)
*Requires 4 leather and 1 string. As big as a chest, but can only hold seeds. This isn't for using your best quality seeds or percision, this is for fast seed planting. Right clicking on plowed land will give you the plant option, and all plowed land in a 5*5 area will get random seeds planted from the bag. So keep one type of seed inside! Takes the right hand slot.


I'll add more general crap later, but chew these over first. Like I said, most/all of them are total rubbish, but ideas don't hurt anyone so dont flame.
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Re: Axes, Wind Items, New Walls and other general crap!

Postby Jackard » Wed Oct 21, 2009 5:57 am

farmchamp wrote:Big list of crappy ideas, incoming!

dont do this, use separate threads so posters can discuss the merits of each and nothing is overshadowed or forgotten. use clear topics (not "My stuff" or "general crap") so suggestions are easier to find in Search afterwards. if a suggestion isnt "big" enough to warrant its own thread its not probably worth suggesting

farmchamp wrote: -Bag of winds
*Requires 4 leather to make the bag, and then 5 winds. When you release the wind, it lets you quick travel without using travel weariness, and you can use it in combat. The width of a supergrid is 5 winds used, and from the ROB to the edge of he supergrid is 2.5 rounded up.

motion to change name to Six Demon Bag
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Re: Axes, Wind Items, New Walls and other general crap!

Postby XkrikX » Wed Oct 21, 2009 6:23 am

farmchamp wrote:battleaxe chops with fast

you can do it, if u want a blunt battleaxe then get jumped by animals or players and die :mrgreen:
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Re: Axes, Wind Items, New Walls and other general crap!

Postby farmchamp » Wed Oct 21, 2009 3:56 pm

If I had called them amazing ideas I would surely gotten beaten in an ally. Honesty is better than.. injuries...
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Re: Axes, Wind Items, New Walls and other general crap!

Postby Chakravanti » Wed Oct 21, 2009 4:25 pm

Jackard is right. I did this once with a lot of great ideas and was totally ignored. This is a rare case where spam is better. You forgot shovels.
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Re: Axes, Wind Items, New Walls and other general crap!

Postby CG62 » Wed Oct 21, 2009 9:45 pm

I sense Greek mythology influences in the bag of winds, only it worked differently in the Odyssey.

And new WALLS! STONE! WALLS!

And metal axes and such.
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Re: Axes, Wind Items, New Walls and other general crap!

Postby Fluffy » Wed Oct 21, 2009 11:59 pm

Jackard wrote:
farmchamp wrote:Big list of crappy ideas, incoming!

dont do this, use separate threads so posters can discuss the merits of each and nothing is overshadowed or forgotten. use clear topics (not "My stuff" or "general crap") so suggestions are easier to find in Search afterwards. if a suggestion isnt "big" enough to warrant its own thread its not probably worth suggesting

It's not that the suggestions aren't worthy of their own thread, it's that he doesn't want to spam the entire critique section with threads all at once.

I agree with the seed bag thing. IMPLEMENT IT >:U
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Re: Axes, Wind Items, New Walls and other general crap!

Postby Jackard » Thu Oct 22, 2009 12:04 am

Fluffy wrote:
Jackard wrote:
farmchamp wrote:Big list of crappy ideas, incoming!

dont do this, use separate threads so posters can discuss the merits of each and nothing is overshadowed or forgotten. use clear topics (not "My stuff" or "general crap") so suggestions are easier to find in Search afterwards. if a suggestion isnt "big" enough to warrant its own thread its not probably worth suggesting

It's not that the suggestions aren't worthy of their own thread, it's that he doesn't want to spam the entire critique section with threads all at once.

there's nothing wrong with that, thats what the subforum is for

also, 4 ideas is hardly "spam"
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Re: Axes, Wind Items, New Walls and other general crap!

Postby Laremere » Thu Oct 22, 2009 12:43 am

I've thought of a bag of winds myself, but only for storing that foul magic.
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Re: Axes, Wind Items, New Walls and other general crap!

Postby Jackard » Thu Oct 22, 2009 12:57 am

i suspect we have enough of them on the forums, really
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