Tree Hollow Storage

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Yolan
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Location: Japan

Tree Hollow Storage

Post by Yolan »

Image

- Some trees have storage space inside. Some hollows are easy to find, some harder, perhaps exploration/perception is needed.
- Space may vary depending on tree type, perhaps default is 3x3.
- If the tree is cut down the container is destroyed and the goods land on the ground.

Safer from prying eyes than a wicker basket. For wood dwellers, bandits and fishermen.


OTHER IDEAS

Hobbit Door - viewtopic.php?f=5&t=30731
PlsStartServer4Lyfe
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Joined: Fri May 10, 2013 11:23 am

Re: Tree Hollow Storage

Post by PlsStartServer4Lyfe »

Does it come with the owl?
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krikke93
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Location: Belgium

Re: Tree Hollow Storage

Post by krikke93 »

PlsStartServer4Lyfe wrote:Does it come with the owl?
Accually would be a good idea to have some curios lying in those holes when you're lucky :D
Hope you have a great day
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Strandmullen
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Re: Tree Hollow Storage

Post by Strandmullen »

It would actually be pretty useful when you've just started the game.
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NOOBY93
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Re: Tree Hollow Storage

Post by NOOBY93 »

It would actually be an idea already implemented to Salem. Old logs. Or old stumps.
Jalpha wrote:I believe in my interpretation of things.
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krikke93
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Re: Tree Hollow Storage

Post by krikke93 »

NOOBY93 wrote:It would actually be an idea already implemented to Salem. Old logs. Or old stumps.
and? they're the same developers so I don't think that's any problem at all :)
Hope you have a great day
SuperNoob
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Joined: Sat May 11, 2013 1:41 am

Re: Tree Hollow Storage

Post by SuperNoob »

I think I like the idea of random curios found in trees better than the idea of salem style storage containers. really it only takes 2-3 minutes to get carpentry and make crates...
mvgulik
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Joined: Fri May 21, 2010 2:29 am

Re: Tree Hollow Storage

Post by mvgulik »

krikke93 wrote:
NOOBY93 wrote:It would actually be an idea already implemented to Salem. Old logs. Or old stumps.
and? they're the same developers so I don't think that's any problem at all :)
Minor detail: Salem developers are not the owners of that game. And as such might not be the owners of some of the ideas or features that where implemented in that game.
It all depends on the contracts that where signed, and paradox interpretation of them. (Or you might have some lawyer with a D-helmet and a Battleaxe knocking at Havens gate some day.)

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