H&H as God intended

Thoughts on the further development of Haven & Hearth? Feel free to opine!

H&H as God intended

Postby DDDsDD999 » Sun Jul 07, 2013 1:46 am

1. Change "Username" to "Gamer Tag"
2. Call "mains", "heroes" or "champions" now
3. Call "bots" or "alts", "spawned units" now
4. 2 teams spawn in 2 bases, each with pre-built structures
5. Milestone roads are pre-built, and lead to the opposing base. The paths are now called "lanes"
6. All crafts are weapons and spells
7. Have all crafting input be gold, which you get from killing a spawned unit. You get a lot of gold for killing a champion
8. Get rid of all skills and stats except for Strength, Agility, Constitution, Unarmed Combat and Melee Combat
9. You get LP by standing next to a defeated enemy
10. When a champion dies, they have to wait a designated time, which increases as they level up, until they revive at their base.

I feel these changes would make H&H fit much better into the MOBA genre it was meant to be. Why haven't these been made already, they're pretty small, and would get rid of the boring que time between each fight.
Image
Image
Image
Image
Image
User avatar
DDDsDD999
 
Posts: 5669
Joined: Fri Jul 02, 2010 12:31 am

Re: H&H as God intended

Postby Oddity » Sun Jul 07, 2013 1:48 am

I wish I could give more than one upvote
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
User avatar
Oddity
 
Posts: 1979
Joined: Sun Jun 20, 2010 12:04 am
Location: BC, Canadia

Re: H&H as God intended

Postby Tonkyhonk » Sun Jul 07, 2013 4:24 am

LOL
User avatar
Tonkyhonk
 
Posts: 4501
Joined: Fri Sep 10, 2010 6:43 am

Re: H&H as God intended

Postby Federico » Sun Jul 07, 2013 4:53 am

Good, let's get rid of all the useless burden of knowledge this game has.

We could also use a place where player reports (to be implemented) can be judged by fellow players, this should filter the toxic elements from the H&H community allowing a wider audience to enjoy the game ))).

We also need social features - Facebook and Twitter integration is a must in modern games nowadays, what is it? 2010? lol
rip haven
User avatar
Federico
 
Posts: 136
Joined: Sun Jul 03, 2011 8:40 am
Location: Argentina

Re: H&H as God intended

Postby DDDsDD999 » Sun Jul 07, 2013 5:35 am

Definitely

Image
Image
Image
Image
Image
Image
User avatar
DDDsDD999
 
Posts: 5669
Joined: Fri Jul 02, 2010 12:31 am

Re: H&H as God intended

Postby mvgulik » Sun Jul 07, 2013 6:56 am

lol ... Dwarf trees.
mvgulik
 
Posts: 3774
Joined: Fri May 21, 2010 2:29 am

Re: H&H as God intended

Postby SuperNoob » Sun Jul 07, 2013 7:17 am

:lol: I was almost scared to click to read this thread...glad I did
SuperNoob
 
Posts: 521
Joined: Sat May 11, 2013 1:41 am

Re: H&H as God intended

Postby sabinati » Sun Jul 07, 2013 8:45 am

DDDsDD999 wrote:Definitely

Image


for the epic win
User avatar
sabinati
 
Posts: 15513
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: H&H as God intended

Postby Snackish » Mon Jul 08, 2013 8:04 pm

DDDsDD999 wrote:Definitely

Image

AHHAAHHAHAHHH DEAD.
thank you based god.
ImageImageLet's fight, like gentlemen.
Snackish
 
Posts: 192
Joined: Fri Nov 12, 2010 3:42 am


Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 3 guests