Tree steroids

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Tree steroids

Postby overtyped » Wed Jul 24, 2013 9:42 am

If steroids work for people to make their muscles grow faster, why can't it work for trees too? I am sick and tired of trees taking so long to grow, so we should be able to inject them with growth enhancement formula, to make their roots grow big and hard, faster than normal. You may think I'm ejaculating a silly idea, but we already have beehives for crops, so it seems fair that we are able to juice up our trees.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Tree steroids

Postby Arcanist » Wed Jul 24, 2013 9:46 am

I agree, but the finished tree should give three logs,and be half it's quailty.
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Re: Tree steroids

Postby overtyped » Wed Jul 24, 2013 9:48 am

Arcanist wrote:I agree, but the finished tree should give three logs,and be half it's quailty.

What part of growth enhancement don't you get, those trees should raise in Q, and we should be able to make the steroid formula out of like bull semen, and rustroot. Because cows in this game grow in like 15 days, so that bull semen must be pretty potent stuff.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Tree steroids

Postby SuperNoob » Wed Jul 24, 2013 10:03 am

I was going to suggest a compost like idea(since its basicly the only thing you'd have to work with in this time frame) before I read your last post...now I'm just going to ignore the thread since I see your somewhat pervy references in the original post were just so you could make even pervier references later.
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Re: Tree steroids

Postby krikke93 » Wed Jul 24, 2013 3:46 pm

overtyped wrote:
Arcanist wrote:I agree, but the finished tree should give three logs,and be half it's quailty.

What part of growth enhancement don't you get, those trees should raise in Q, and we should be able to make the steroid formula out of like bull semen, and rustroot. Because cows in this game grow in like 15 days, so that bull semen must be pretty potent stuff.

viewtopic.php?f=5&t=30315

I also support this idea, seems logic and nice to have :)
Hope you have a great day
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Re: Tree steroids

Postby Arcanist » Wed Jul 24, 2013 5:40 pm

SuperNoob wrote:I was going to suggest a compost like idea(since its basicly the only thing you'd have to work with in this time frame) before I read your last post...now I'm just going to ignore the thread since I see your somewhat pervy references in the original post were just so you could make even pervier references later.


If bob dole wants a little moxy, then moxy he shall have.
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Re: Tree steroids

Postby Minion » Wed Jul 24, 2013 11:14 pm

I would like to see the Dryads used for tree growth increase.

A player would have to capture a tree Dryad. Lead the tree Dryad back to a fenced of tree farm where the Dryad could wonder around. Whilst the Dryad is near a tree that is growing the tree receives a bonus to growth time. The Dryad must be able to touch the tree in order for the bonus to be effective. The Dryad will not despawn unless there are no growing trees near by.
If a player enters the fenced area and begins chopping down the tree the Dryad will attack the player. The Dryad should be able to break objects similar to a troll.
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Re: Tree steroids

Postby Grog » Wed Jul 24, 2013 11:35 pm

overtyped wrote: I am sick and tired of trees taking so long to grow, [...]

Like everything else in this game is fast :lol:


Go and play farmville then.
Favourite thread: viewtopic.php?f=9&t=3388
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