Wolf cape and wolfs pack

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Wolf cape and wolfs pack

Postby kotsa » Sat Sep 07, 2013 10:07 am

What about re-add wolfs ... (maybe they should appear in night in packs for ex)
and add wolf cape from their hides which will add bonus to AGility
User avatar
kotsa
 
Posts: 8
Joined: Sun Jan 29, 2012 12:54 am

Re: Wolf cape and wolfs pack

Postby Arcanist » Sat Sep 07, 2013 11:27 am

YES! I can't believe that nobody has thought of this before.
I'll send loaftar a PM right now and tell him that he simply must check out this A++ Idea.
User avatar
Arcanist
 
Posts: 2664
Joined: Mon Mar 19, 2012 2:01 pm

Re: Wolf cape and wolfs pack

Postby overtyped » Sat Sep 07, 2013 6:27 pm

Arcanist wrote:YES! I can't believe that nobody has thought of this before.
I'll send loaftar a PM right now and tell him that he simply must check out this A++ Idea.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
User avatar
overtyped
 
Posts: 3906
Joined: Tue Sep 28, 2010 2:09 am
Location: Quaran book burning festival

Re: Wolf cape and wolfs pack

Postby aghmed » Sat Sep 07, 2013 6:29 pm

Arcanist wrote: I'll send loaftar a PM right now

good luck with this
public static class StupidJavaCodeContainer {
/* oh, i love swing. */
class checkOutMyPathfinder{
Image
}}
User avatar
aghmed
 
Posts: 238
Joined: Fri Sep 07, 2012 7:20 pm
Location: between London and third part of LSD


Return to Critique & Ideas

Who is online

Users browsing this forum: Barkrowler [Bot], Claude [Bot] and 1 guest