After killing a chicken and getting its wishbone, I started thinking:
Two people break a wishbone and whoever has the larger half gets a wish, right? Why not implement that?
My idea was that after right-clicking a wishbone, the option "Split" comes up, and if you split the wishbone, you have a 50/50 chance to turn it into a "Lucky Wishbone", which has double the LP. And if it doesn't turn into a lucky wishbone, it would become regular bone material, but at half of the original quality
Just an idea I thought of.