As it stands, keeping in touch with players requires a third party system, very regularly Skype is the system of choice; not for VOIP concerns, but for simple chat.
When I refer to chat, I refer to the use of Text to communicate.
Current Systems of Chat & Limitations
Recommended Additions to Chat
Custom Chat Channel
- Allow for creation of a chat window that will remain open upon creation.
- Characters, after joining, may re-enter chat when logging back in.
- Chat allows for permissions (Channel may be public, invite-only, password protected, Characters removable from channel, etc.)
- Chat Channel can be named.
- No limitation on distance (Or maybe a limit on where to communicate from. Could be interesting, but may very well cause players to favor Skype/IRC)
- Different from a Global chat in that it can be selective.
All I got for now.
Thread that may help the discussion:
Update the chat interface