Gotohellcadz wrote:People have been complaining for years that the combat has been too clunky or too hard to understand and yet when they understand it they find the exact opposite. Why not fix that? Create a more simplified version of the combat ui (or general combat) to help coax players into the combat so they don't instantly disregard it just to spam slings on boats...
Lord_of_War wrote:Gotohellcadz wrote:People have been complaining for years that the combat has been too clunky or too hard to understand and yet when they understand it they find the exact opposite. Why not fix that? Create a more simplified version of the combat ui (or general combat) to help coax players into the combat so they don't instantly disregard it just to spam slings on boats...
Combat IS broken but that doesn't mean we need to keep the old style when a new one is implemented.
Gotohellcadz wrote:Lord_of_War wrote:Gotohellcadz wrote:People have been complaining for years that the combat has been too clunky or too hard to understand and yet when they understand it they find the exact opposite. Why not fix that? Create a more simplified version of the combat ui (or general combat) to help coax players into the combat so they don't instantly disregard it just to spam slings on boats...
Combat IS broken but that doesn't mean we need to keep the old style when a new one is implemented.
Obviously I'm not saying keep the old one for the sake of having the old one. It's only really because the current system can work (albeit pretty bad) and when it does there wouldn't be much need to completely throw it out.
Arcanist wrote:and we all die of boredom because this type of combat system sucks balls.
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