I was thinking we really should redo the spirits in the game. Some things are a bit unbalancing and allow the crossroad systems to be greatly abused.
First we should make wine racks stackable or as large as cupboards. This allow them to be more useful and hold more. Second change to wine should be the souring of it in buckets. It is a bit silly to have wine sitting in a bucket for all game and it never have an ill effect. Wine also should be removed from aging barrels and stored in bottles or demijohn's. Allowing it to age to long results in a some unpleasant effects.
Beer and wine barrels should be allowed to be stacked or cask holders to line up for storage ease. It should also not be allowed to be accessed without a tap applied to the barrel. The enemy of most brews and vintages is air exposure. This would thus separate the common barrel from those for spirits.
As I have already talked about flavor variations before I wont repeat that.
These are some simple changes but they do make an impact. The free ability to carry wine in buckets let alone running with said bucket and never spilling a drop is a bit far fetched. It has abused the crossroad system and combat. These suggestions would not hamper travel but place some limits on it. More bottles means less space for other items. Requiring wine be stored long term in bottles and demijohns ensures it must be carefully maintained. Small changes with a fair impact.
What are your thoughts?