Toads

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Toads

Postby firechakra » Fri Mar 07, 2014 3:01 am

They REALLY need quality like chickens the toads can be for better quality of enthroned toads instead of q40 or less
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Re: Toads

Postby krikke93 » Fri Mar 07, 2014 7:42 am

Maybe they should have some kind of seperate node. A "small animal node" giving small animals like toads, rats, dragonflies, silkmoth etc. certain qualities. Compare it with the aurochs hair being equal to the quality of the soil node.
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Re: Toads

Postby Cajoes » Fri Mar 07, 2014 8:02 am

Toad herding/domestication.
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Re: Toads

Postby Lord_of_War » Fri Mar 07, 2014 8:08 am

Cajoes wrote:Toad herding/domestication.

How about no.
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Re: Toads

Postby NOOBY93 » Fri Mar 07, 2014 8:30 am

Lord_of_War wrote:
Cajoes wrote:Toad herding/domestication.

How about no.

How about you shut the fuck up and post an idea instead.
I think node toads would make for too OP factions having personal q60 toad node and getting epic enthroneds. Not to mention the shocked enthroneds. So I suggest that, since stomp to dirt existsm there could be a dig to swamp full stamina per tile of course. you could drop frogs in it, feed them with dragonflies. Every dragonfly eaten gives a chance to give 1 quality to the frog. Of course this can't be done in the urrent engine but in haven2 engine maybe it could. Anyway this gives dragonflies a meaning to advanced players.
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Re: Toads

Postby Lord_of_War » Fri Mar 07, 2014 5:17 pm

Having a coop for toads is more rational.
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Re: Toads

Postby borka » Sat Mar 08, 2014 3:09 am

Do i hear calling for pay2play HnH - q40 toad a buck ?!?
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Re: Toads

Postby LadyV » Sat Mar 08, 2014 5:28 pm

So you want to introduce another quality item for people to compete over? It's not wise but I do agree it would be nice.
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