krikke93 wrote:HarryDresden wrote:Even with Random Spawn, you'll still have the Major factions setting up in the cardinal points (Eg; The grids where the edges of the maps meet,) or central locations. Those are the easiest for people to find, and generally well worth the travel. Not having to worry about attackers coming from two cardinal directions is a large advantage, as well as being able to have people easily navigate to you (Go X until you can't go any more, then go Y until you can't go anymore. Hey, you're here!)
Somehow, I hope the world is round. This would be hilarious.
I was thinking the exact same thing, although Round probably wouldn't be the best, perhaps an elipse of some kind? Almost a Rectangle, that starts to thin out on the edges, and then you can cycle around to the bottom SG. That would allow for all kinds of fantastic tactics, especially pincer attacks of various forms and sizes. I'd like to see Party combat get reworked, and leaders given more ability, perhaps to assign coins and buffs to other fighters through a tactical menu, but that's neither here nor there.
I think that it would be the most beneficial for trading, because hubs would easily be able to trade from one side of the world to the other. Then, when you've got your goods, ship it off to a mass market via roads in the center of the world.