by Patchouli_Knowledge » Mon Aug 24, 2015 3:10 am
Some automation to reduce tedium does help actually, notably farming. Imagine having to constantly click Adventure > Dig, each time you want to get a clay. Automation and short cut are good if properly implemented to reduce repetitive actions while at the same time, not remove gameplay.
On the otherhand, too much of it, as mention, essentially turns the game into an Idle game. Some things can actually be solved without being automated as well. A notably example is cooking by having a larger oven instead of automated cooking.
-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.