I have no suggestions on how to fix it, I just want it to be different

Peter wrote:-Animals in the wild get endlessly increasingly difficult.
loftar wrote:it is definitely true that Mordor is supposed to be generally unappealing
loftar wrote:while populated areas are supposed to be appealing (which is obviously the opposite of the current actual situation).
Jackard wrote:Peter wrote:-Animals in the wild get endlessly increasingly difficult.
:facepalm: how much thought do you really give your suggestions?
thats the exact opposite of one aspect needed to reduce grind - the removal of animal levels
theTrav wrote:loftar wrote:it is definitely true that Mordor is supposed to be generally unappealing
Current rewards for mordor:
Better quality animal products accross the board
Higher LP for killing animals that are of no more threat to character than LVL 1 animals
Largely un-molested by random griefersloftar wrote:while populated areas are supposed to be appealing (which is obviously the opposite of the current actual situation).
Current rewards for being in populated area:
slightly decreased decay rates...
Users browsing this forum: Claude [Bot] and 4 guests