by loftar » Sat Dec 26, 2009 11:51 pm
Well, for now at least, I will stand by my point that drinking water shouldn't increase hunger (leveling speed should be limited on both sides, not just one), but Chakravanti is certainly correct in that the main limiting factor of leveling speed should be the speed of food production -- I have felt for quite some time that food production is quite a bit too easy for its own good. Of course, right now that is necessary, since characters become hungry far too fast.
Obviously, we've been wanting to rebalance the FEP and hunger numbers of food for quite some time now so that you don't have to eat entire cow herds each day just to keep your character from starving; however, to make the hunger easier to fill up right now would mean that people would be literally bathing in food and wouldn't ever have to worry about going hungry, ever, so food production should become a quite a bit harder to begin with, which would limit the leveling speed on that side. We've also got another idea in store that should make the FEP system more interesting, but it isn't fully worked out quite yet.
"Object-oriented design is the roman numerals of computing." -- Rob Pike