I am going for a bit of a change here. Just trying to bring attention back to items that seem to have been either forgotten, or just plain ignored for unknown reasons.
First, we will start with built buildings. We need to know the Q of them. It is way to easy to confuse your Q 150 barrel, with your Q10 ones used for storage. And if you do that? Oh well, you have to waste more resources to rebuild one.
Second, we have seed bags. Good for storage, and okay for harvesting large fields. Helps with harvesting poppies, thats for sure. The biggest flaw Id say is the fact that there is not a move all button. Something like that would make these 1000% more helpful. I could even do without a sorting option if a move option was in.
The UI for the game. There are no options, and no settings. In order to do something simple (like turning off the amazingly loud sounds), you must know the console command to do something about it. These are not documented anywhere easily found, so the majority of the playerbase has to use an alternate client just to play the game at a reasonable level.
Cows and sheep. No way to tell if they are preggy, no way to tell if they are producing milk, no way to tell how much milk they have. Taming a single fucking cow takes A STRAIGHT HOUR and it is THE MOST BORING THING POSSIBLE. You are simply sitting there, waiting. The point of a game is to keep you involved, to keep you entertained. Not to break the rhythm of the game and force you to wait. Its a bad design decision in my opinion.
Beehives. I dont know if they are broken, if they are working as intended, or how exactly they are supposed to work. Could we get at least some clarification on this?
KEY RINGS. Gates have keys, and villages generally have 2 enterances from what Ive seen. People have their own claim, and they have at least one enterace. If you have any friends, they are going to give you keys to their house. KEYS KEYS KEYS, and you need to keep track of them, so you name them all nicely...
Then theres the fact, you have a limited amount of inventory, and its unreasonable to ask someone to always carry their keys. You dont want to drop your keys in a container though for 2 reasons. It runs the risk of you losing it, and you have to travel to the container to pick up a key. We know you guys have them drawn and planned out, whats the hold up?
I know, some of this may seem a bit ranty. That I do apologize for. It needs to be said though, these things really do need attention. The developers are SO into adding new things, many bugs and half finished things are left on the wayside and the community as a whole gets the shaft for it. I understand the game is in an alpha...
You know how games get past alpha though? YOU FIX BUGS, YOU FINISH IMPLEMENTING ITEMS BEFORE MOVING ONTO THE NEXT THING! Please, think of the gamers.
TL;DR?
I could of easily made it twice the length. Be happy?
oh and one last thing... Please make the lag problem the highest priority. I really think this whole thing is getting a bit out of hand. People are angry, and things have been done. Reactions are escalating and its just silly now...