I'm not sure whether or not this has been posted already... Searching the forums for "tracking" only brings up several pages from Kratier's post.
As it is now, after you take a few shots at an animal (bear, boar), they sprint off. Would there be a way to implement some way of tracking down an animal that you have hurt to a certain degree? IE follow blood trails, or if that's too hard at the moment, make it so that if you have the required skill you could find your fleeing prey via arrow and X on the map, similar to the party system? I know that an arrow pointer wouldn't be favorable in the long-term, but perhaps it could be used as a quick patch to make finding a bear which is running away from you at sprint speed easier than simply running in the direction you last saw it go and hope that it hasn't made any turns? This could be a temporary add-on which can be a precursor to a more fulfilling tracking system where you could follow tracks/blood/droppings of an animal to hunt it down. Temporary because the arrow and X mark on the mini map isn't too good for realism in that you yourself are not actually following tracks... But an arrow can still signify your character following tracks that are for now not in the game.