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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Feedback for Raising Attributes
It'd be helpful if the game sent you a system message stating which attribute won after filling the FEP bar
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kaka
- Posts: 673
- Joined: Fri Apr 03, 2009 8:31 am
- Location: Château de Gâteau
Re: Feedback for Raising Attributes
Indeed, but it takes too much work. ;)
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Jfloyd
- Posts: 995
- Joined: Tue Jun 09, 2009 3:51 am
Re: Feedback for Raising Attributes
I know the swirl changes color depending on which stat you got, but yes, a message would be nice.
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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Chakravanti
- Posts: 3345
- Joined: Sat Aug 29, 2009 3:38 am
Re: Feedback for Raising Attributes
Or just an indicator below the bar that puts out the last stat gained. I usually have so many windows open when I'm feeding myself that sometime I miss the swirl.
A similarly useful indicator would have stats read
Attribute Score (De/buffed score)
Because I have to log in to the account page every time i go eat.
A similarly useful indicator would have stats read
Attribute Score (De/buffed score)
Because I have to log in to the account page every time i go eat.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Feedback for Raising Attributes
Already done. If you mouseover a stat, it will display as base+bonus. Works for skills too.
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Chakravanti
- Posts: 3345
- Joined: Sat Aug 29, 2009 3:38 am
Re: Feedback for Raising Attributes
Righteous.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!