Display decay on outlines

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Display decay on outlines

Postby Potjeh » Sun Jan 31, 2010 3:05 pm

Please add the red decay colour mask to the outlines of objects, so we can see which wall tiles are damaged in spots where walls are obscured.
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Re: Display decay on outlines

Postby loftar » Sun Jan 31, 2010 3:47 pm

Right you are. Should work now.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Display decay on outlines

Postby Jackard » Sun Jan 31, 2010 8:11 pm

nice one
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