With everything becoming limited, I guess its time for some stockpile discussion. Slap me if someone had this idea before, but a quick search didnt show me any topic which adresses my idea.
Now, this is not another thread about getting new containers, I mean actual stockpiles. Let me explain.
Right now we have a lot of stumps in our village and they have to be removed - but where should we put all the blocks and bricks until we have a good use for them? Throwing them away? Not good, because one block equals 5 branches now, and there is a lot of stuff which doesnt need high quality blocks. So we just build a "palisade cornerpost" construction site and fill it up with blocks. Problem solved, 100 blocks conveniently stored on a 1x1 square, and if somebody needs them, he just takes them out again. Same goes for bricks and "brick wall corner posts", branches and wisker baskets, on a larger scale kilns to store clay,...
I think you get what I mean. Now, actually it would be nice to have some kind of buildable stockpile. Maybe 3 variations, one 2x2, one 3x3, one 4x4 (or so), each having more storage space in return of higher costs, of course. They should be fairly easy and early buildable, as it wouldnt make sense if it is an endgame construction, and it should allow to store a decent number of raw materials (with emphasis on raw materials!). My bet that making the storage system like a construction site is the easiest way to do it. As far as Ive thought, this should be fairly unexploitable, because its just a pretty storage. I know, the palisade/brick wall/whatever construction sites are quite efficient storages right now, but I think its not too difficult to implement and it would add something to the game.
So what do you think? I hope I expressed myself well enough
So long,
Leo