I made a suggestion a while back, maybe it was just in village chat, to have more belt options, and scanned forum posts about 'belts'
The Carpenter's Belt - 3 slot belt that allows for a saw and axe to be "hung on" to open up inventory space for boards, etc
Possibly a small(or large) Quality-driven carpentry buff (most skills have buffs of some type, why not carp as well)
Beltable Quiver - Jackard's recent idea, removing backpacks is both tedious and unnecessary
Possibly 15-20 arrow capacity for a pro/con choice requirement
The Sword Belt - 2 slot (vertically ofc) belt to hold ones prized weapon, possibly Militia Belt to include a spot for a bow
Keyring attachment- Why wasn't this included in the implementation? Having a keyring is just as tedious as having a key, why can't we hang it on our Poor Man's Belt, or some such?
Bat-a-rang - To rappel cliffs and walls, because let's face it, exiting a boat without an item-check requires too much effort (joke)