Tables, a proposal.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Tables, a proposal.

Postby Teh_Az » Mon Apr 12, 2010 4:11 pm

Would it be too much to ask for tables? I intend to create a teahouse someday, with inn, and it would be quite embaressing to have only shaics but with no tables to dine on like civilized individuals. Thus, this is my proposal.

There would be two kinds of table, the one that takes up one tile of space works like a cart. It could be shared among three people at the most, but with a chair one tile next to it. The person must be seated in order to activate the table and the flower option would be an automatic ritual of tea and snacks with friends. Instead of a sand clock for the process, we would have a simple animation of conversation bubbles between people and tea and cakes being partaken of.

The next table would be take up four tiles of space and could accommodate eight people who are seated at its sides, with the chairs set a tile next to the table. The people must be seated in order to activate the table. The ritual would then be a meal with friends, and with animation being played of people eating from plates with forks.

The look and quality of the tables should be of a variety chosen by the developers themselves. They could set recipes of certain designs of tables with specific kinds of wood and even with some need for metal ornament. The coffee and dinner tables must be liftable.

These tables could also act like carts, in that you could store items on them, and if the items are ornamental, the sprite changes to accommodate the ornament, like flowers on vases and such.
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Re: Tables, a proposal.

Postby Swordmage » Mon Apr 12, 2010 6:49 pm

This is an interesting idea, but wouldn't beer guzzling and ripping food off hand held bones be more in keeping with the northern european pre-civilization motif?
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Re: Tables, a proposal.

Postby Teh_Az » Mon Apr 12, 2010 11:47 pm

If we really cared about that, this game would not have tea, brick walls, paved ground, gold, silver, monocles, spectacles, elaborate statues, and most of all: silk. With tea and silk in the game, you might as well have rice too.
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Re: Tables, a proposal.

Postby SevenBlade » Tue Apr 13, 2010 3:01 am

Swordmage wrote:This is an interesting idea, but wouldn't beer guzzling and ripping food off hand held bones be more in keeping with the northern european pre-civilization motif?


I guess my dreams of one day strolling through a forest, crossing over a stone bridge to my castle with my knights on horseback while pulling a cart with our haul is out of place.
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Re: Tables, a proposal.

Postby theTrav » Tue Apr 13, 2010 3:59 am

Tables have been spoken about before, it's generally a fairly popular idea with users and dev's alike.

I especially like the idea of letting people put food off it and eat from it. It'd be nice to have it work in the weird system so that you get some sort of added bonus for sitting down with people for meals, maybe relate it to civ/barbarism.
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Re: Tables, a proposal.

Postby Zamte » Tue Apr 13, 2010 11:01 am

Such a thing would go well with an option to allow certain gates to be unkeyed and another to allow anybody to enter your claim in order to use certain items which would be related to a sale or service you wish to provide. Then we could actually have roadside "inns" or restaurants.
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Re: Tables, a proposal.

Postby Garlicman » Wed Apr 21, 2010 8:56 pm

Yes! I'm growing tired of using a straw basket as a substitute for table.
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