ThirdEmperor wrote:You just said high Q branches are hard to get. I'd replace the branch with leather or rabbit fur, as most bone knife were just sharpened bones with wrappings on the hilt so you could hold it.
theTrav wrote:ThirdEmperor wrote:You just said high Q branches are hard to get. I'd replace the branch with leather or rabbit fur, as most bone knife were just sharpened bones with wrappings on the hilt so you could hold it.
This is perhaps the most insightful and sensible post I've ever seen you make, here have a sticker
dcastello79 wrote:What about a metal knife based on the ancient, all-purpose knife which was used by many germanic-based people (forget what it's called). But, players could equip it to their belts so that they have a "sharp" implement to butcher/skin after hunts and a sharp implement for other tasks.
ThirdEmperor wrote:dcastello79 wrote:What about a metal knife based on the ancient, all-purpose knife which was used by many germanic-based people (forget what it's called). But, players could equip it to their belts so that they have a "sharp" implement to butcher/skin after hunts and a sharp implement for other tasks.
Yes, I think a metal knife that gives a buff to skinned item Q would be pretty cool, they should probably both have minor attack capabilties and the ability to clip onto belts.
ThirdEmperor wrote:You just said high Q branches are hard to get. I'd replace the branch with leather or rabbit fur, as most bone knife were just sharpened bones with wrappings on the hilt so you could hold it.