arriel wrote:When a character was killed and his tombstone appeared in spawn room, there is an option for a successor to either inherit OR to impose wrath of the dead. When choosing wrath, dead chracter`s claim is destroyed and is no longer viable for the taking, new character spawns without any bonus of the dead one, but instead killer of the dead ancestor recieves permanent penalty to stats and skills equal to the bonus that a successor would have recieved if he spawned using Inherit option.
Sidran wrote:Interesting concept but, as kralmir noted, wacky things can happen.
Refining this idea might be very interesting IMO.
arriel wrote:Sidran wrote:Interesting concept but, as kralmir noted, wacky things can happen.
Refining this idea might be very interesting IMO.
Refining how?
Kralmirs example happen much less often than the other way around, just read the forums.
arriel wrote:Refining how?
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Onionfighter wrote:So all the thieves and griefers I kill have the option of permanently crippling me? Sounds great!
springyb wrote:Sounds like a good idea, but I think the haunted person should be able to remove the stat loss by noticing there's something strange in his neighbor hood and knowing who he's going to call.