New Map Design

Thoughts on the further development of Haven & Hearth? Feel free to opine!

New Map Design

Postby Griegor » Sat May 15, 2010 3:45 am

Hey guys,

I think for the next map they should consider an ocean based map with large continents and many medium/small islands. I think it would be cool for people to have to travel from island to island trading. The downside is of course navigation would be slightly harder. Either the islands would have to be arranged is very recognizable patterns or there would be have be to some sort of compass and coordinate system placed into the game. Some kind of tool that told you your coordinates on the map.

Alternatively a map with more mountains and secluded valleys might be cool as well.

Oh and we could use some more wildlife. Squirrels, Wild Cats, etc etc might be nice as well.
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Re: New Map Design

Postby theTrav » Sat May 15, 2010 4:38 am

what, you mean like REAL terrain boundaries? unpassable areas that create ACTUAL bottle necks etc?

Last time that was introduced in a soft way via water there was a lot of QQ. I'm not really against the idea, but it could annoy me
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Re: New Map Design

Postby Bl1tzX » Sat May 15, 2010 11:52 am

Griegor wrote:Oh and we could use some more wildlife. Squirrels, Wild Cats, etc etc might be nice as well.


I like turtles.
Yeah, I'd like more wildlife too, but Jorb/Loftar are too busy implement other things we didn't neccessarily ask for and thinking about implementing things we are asking for. It's their game, though.
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Re: New Map Design

Postby KoE » Sat May 15, 2010 10:33 pm

Fun fact: Squirrels are evidently planned. So far as I know the main reasons more animals aren't in is AI, AI, and AI. They want to upgrade that before they have people offing packs of wolves from boats, probably.
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Re: New Map Design

Postby Griegor » Sat May 15, 2010 10:56 pm

Perhaps people wouldn't have to off them from boats if they were not so rediculously tough? Right now archery is stupid weak.
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