by jorb » Sun May 23, 2010 12:34 am
We do two separate things that are completely incomparable in terms of time spent. For example: Implementing a new tool object (loom, for example), means I have to draw eight frames of animation of a fairly large object, which will take me at least a couple of hours. Actually implementing that object would take loftar ten minutes. On the other hand, I can draw a mink cage in five minutes, while it would take loftar considerably longer to set that up with all it needs in terms of food meters, draw orders, special modes of interaction and god knows what. Somtimes loftar spends weeks doing shit that doesn't make, as we say, "the shadow of a pixel of a difference" in terms of presented output, but makes a world of difference in terms of behind the scenes action.
I think it is safe to say that we work equally hard, but the tasks aren't comparable.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose