The ability to poison foods.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

The ability to poison foods.

Postby ViciousGamer04 » Tue May 25, 2010 2:14 pm

Food for thought!

The ability to poison foods.

Just a quick thought I had. You should be able to poison foods and you can trade them to people you don't like. There would be a skill needed and perhaps x number of points in stealth to detect the poison. Different poisons would do different things.

Such as one might make the haven guy dizzy & collapse on the ground where as another one might not be strong enough to murder, but to slowly drain a persons life & they would then have to obtain certain materials in which to make an antidote to recover from the said poisons.
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Re: The ability to poison foods.

Postby spectacle » Tue May 25, 2010 3:56 pm

Great idea,let's kill the food trade! Maybe have fake metal bars that explode when used for smithing too!
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Re: The ability to poison foods.

Postby Onionfighter » Tue May 25, 2010 5:24 pm

spectacle wrote:Great idea,let's kill the food trade! Maybe have fake metal bars that explode when used for smithing too!

:lol:
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Re: The ability to poison foods.

Postby Sleep » Tue May 25, 2010 6:56 pm

31% of all of your posts are threads made in critique & ideas?
Tsk..tsk.
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Re: The ability to poison foods.

Postby Onionfighter » Tue May 25, 2010 7:05 pm

What's wrong with that?
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Re: The ability to poison foods.

Postby ViciousGamer04 » Tue May 25, 2010 8:19 pm

Sleep wrote:31% of all of your posts are threads made in critique & ideas?
Tsk..tsk.


You're right. I should post more here so that I can make that 31%, 60%. :lol:
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