by burgingham » Tue Jun 01, 2010 6:11 pm
That was my thought too. Back in world one you made a batch of steel for all your villagers once and then it was hunting foxes only (since default terrain was grassland, for all those who didn't play in world 1). Maybe have a farmer brewing beer. The complexity since then has emerged quite a bit in my experience. To get to high quality products you need specialists, you need teamwork, you need the will to maintain several villages or claims at ressource spots. With the changing food system and the addition of more and more ingredients, spices and the like there is a whole new aspect coming up. You also have stuff like foraging, prospecting, taming etc.
So to sum it up, although there sure are alot of things that could use an overhaul (being discussed and worked on constantly), the game has come a long way and has become way more interesting than back in world one. Quality being one of the mechanics in this that keeps people playing despite the lack of other late game content.