Small Ideas

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Small Ideas

Postby OvShit » Sun Jun 06, 2010 3:09 pm

Here is a bunch of little ideas.
1. Cows and Soil.
Cows slowly raise quality of soil beneath them.(secret is in feces)
2. Wolves.
You can see them in two variations:wolf pack - 3-5 wolves(they must be a little bit more powerful than fox) or a one lovely wolf, as strong as a bear and very rare.
3. Traps and Nets.
From the history we know that hunters used some traps to catch their prey. One of them was a special trap - силок in Russian - that was used to catch birds. Other tool - net - was used to catch bigger animals. Hunter fixed a net between trees and then drived prey into it.
4. Deadly swamps.
Easily - some swamps have areas in center of them. If you`ll step into it, you`re dead.
P.S. sry for my Engrish.
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Re: Small Ideas

Postby Gentley » Sun Jun 06, 2010 3:33 pm

Please check the sticky threads first, pretty much all of your ideas have been suggested several times before, you`re not the only one who wants stuff like this.
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Re: Small Ideas

Postby KillerofLawyers » Mon Jun 07, 2010 7:35 am

Why on earth is the lone wolf stronger than packs?

Why do swamps eat men?

Why only cows?!
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Re: Small Ideas

Postby OvShit » Mon Jun 07, 2010 10:29 am

Of course, sheeps too.
Of course, pack must be stronger than a lonely wolf.
And about swamps - quicksand.
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Re: Small Ideas

Postby burgingham » Mon Jun 07, 2010 12:31 pm

For future reference you might want to read jackards guidelines on the C&I. Seperate your ideas, work them out more specifically in terms of game mechanics/balancing/their (dis-)advantages, give the threads clear names so everyone knows what will await him.

Other than that, yeah most of it has already been suggested. Wolves are even drawn just not implemented because of the crappy AI the devs want to improve first. And don't give them ideas about that quicksand thing, loftar and jorb love to hate us and might just spawn random quicksand spots all over the map for the lulz...
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