Cow Jam

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Cow Jam

Postby Gauteamus » Thu Jun 10, 2010 10:01 pm

Did I trick you with the title?
Your cultural bias may go back to its slumber from being suddenly aroused, I am not talking about what you think I am, though I am sure it would be tasty.

Don't you hate it when your cows are clumping together, messing up what you hoped to be a slick, if cruel, transfer of Ferdinand the bull away from his delicious better halves (or better 5/6ths in most cases), towards greener, if less fertile for his taste, pastures, sparing your fodder troughs yet another batch of hungry, pregnant cows.
If you had the patience to read through that sentence without cursing me for never getting to the full stop, I am sure you also have the patience to unjam the situation, but if you are like the rest of us, you'll know to appreciate my suggestion:

Loftar: please give us a "scare cows" action/button/attack!
The result would be that all animals within range, failing a check against your sqrt(Charisma*unarmed)/distance^2, will try to run away from you like a hurt boar, with modifiers for different animals (optional fun/tedium: may require a Jack o'lantern mask or what'sitcalled)
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Re: Cow Jam

Postby Grog » Thu Jun 10, 2010 10:11 pm

+1
raeg.JPG
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Re: Cow Jam

Postby Avu » Thu Jun 10, 2010 10:38 pm

Maybe leash should allow for actual control of the cow. Left click moves you right click moves the cow. Unleash to get back to normal interface.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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Re: Cow Jam

Postby Grog » Thu Jun 10, 2010 10:42 pm

that doesnt really help if the cow is stuck by three others
edit: though it would help at the fencegates and some corners
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Re: Cow Jam

Postby Avu » Thu Jun 10, 2010 11:12 pm

It would help immensely in many situations where you just want that stupid cow to fit where you want it.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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Re: Cow Jam

Postby Chakravanti » Thu Jun 10, 2010 11:16 pm

Avu wrote:RAEG FTW!

:lol:
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Re: Cow Jam

Postby spectacle » Fri Jun 11, 2010 12:25 am

This is what we need to control uncooperative livestock:
Image
(Yes we need the fedora too. More hats!)
Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective.
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Re: Cow Jam

Postby Chakravanti » Fri Jun 11, 2010 12:27 am

+ for the fedora
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Re: Cow Jam

Postby DatOneGuy » Fri Jun 11, 2010 2:06 am

-1 Fedora - douchebaggery

+1 Awesome whips and ability to scare cows, they need to MOVE.
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Re: Cow Jam

Postby DerGilb » Fri Jun 11, 2010 9:50 am

yeah, on with the hat and "MAKE THEM MOVE"

http://www.youtube.com/watch?v=a0QiElOc59o
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