Perhaps it's just me but there are many shortcuts that just seem to make no sense, and I understand this seems to be mostly just moving stuff around and what's happened naturally overtime, but can it be time to clean some of this up?
Ceramics for example forces Metalworking to m when Ceramics could just be e (yes being a lesser letter as it's not the first letter it starts with) while allowing Metalworking to be properly labeled M.
Cooking:
Fried Egg | Ingredients
There are many other times this happens and anyone who uses them often probably knows this. There should be standards setup that follow a simple scheme:
- A shortcut key should always attempt to be the first letter in the word, if not the second most prominent letter in the word, if that fails the second letter of the word. (i.e CooKing)
- Subcategories take precedent over items listed (i.e. Baking over Butter-steamed Cavebulb)
- Unnecessary confusions should avoided
Next and Back buttons - Shortcut Keys
Shortcut keys should be assigned to both the Next and Back screen buttons that display on screen, not being able to use "A->A" for repair once you have more too many Adventure skills can be a real pain and breaks any attempts at a universal scheme.
Shortcut Keys should persist across screens
The only current problem here is Adventure which has very few subdivisions and thus has many extra skills that don't necessarily need to stay there, or can be categorized.
Examples: Form Village, Leave Village (Both can go under Government)
Stake Claim, Declaim Plot (Both can either go under Government or go along with Hearthfire under a new category for Hearth-specific perhaps also including Village acts if they don't go under Government).
Fire is a build item I understand it's new character friendliness being under Adventure, but it should probably go under Build directly (just a thought).
These are just some things that have bothered me while attempting to use shortcut keys because even with Pacho's having 6 different hotkey bars is getting crazy (General, Melee, Archery/Taming, Farming/General Cooking, Baking, Sausage Making)
The ability to place subcategories on the action bar helps a lot, but it still comes down to doing that and then also pressing buttons (which ties into another thread I'll make tomorrow).