Keybelt.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Keybelt.

Postby Reimad » Sun Jul 04, 2010 4:40 pm

First off, I love this game! It has so much potential!

Secondly, I noticed the "poor man's belt" doesn't have a practical use yet. I also am kinda annoyed (well, not really annoyed.. but yeah) by having a key(ring) in my inventory.. Why not hang the keyring on your belt and save you the inventory slot?
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Re: Keybelt.

Postby Darkren » Sun Jul 04, 2010 5:05 pm

This has been suggested before.

This needs to be implemented, damn it. I never carry keys around, but this would give some incentive for me to carry around those "mystery keys" I've picked up over time.
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Re: Keybelt.

Postby SilverWolf » Sun Jul 04, 2010 10:55 pm

Yep, that would be quite useful...
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Re: Keybelt.

Postby Uriel » Wed Jul 14, 2010 11:28 am

this subject is dead, but idea is stil great q;
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Re: Keybelt.

Postby Gilbertus » Fri Jul 16, 2010 5:25 pm

Wearable keys sound cool.
Alternatively there can be option on item in inventory to lock them down so they cant be transferred to other storage by shift + mouse wheel.
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Re: Keybelt.

Postby Darkren » Fri Jul 16, 2010 7:56 pm

Uriel wrote:this subject is dead, but idea is stil great q;

This subject is dead because this has been suggested FIVE FUCKING BILLION* TIMES BEFORE. There are far more detailed threads out there that suggest far more than just "lol keybelt, for like, keys, yeah".

* Approximate number figure, +/- 4,000,000,000
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