hunting traps

Thoughts on the further development of Haven & Hearth? Feel free to opine!

hunting traps

Postby 503ace » Sun Jul 18, 2010 9:53 pm

im tired of walking around all day and night looking for something to kill. if possible add traps you can make (ex. fence that closes when an animal takes bait.)and be able to bait traps for certian animals. but also make it so that the animals are traped for an ingame week and the corps would last for 2 RL days.
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Re: hunting traps

Postby sabinati » Sun Jul 18, 2010 11:12 pm

get a boat
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Re: hunting traps

Postby 503ace » Mon Jul 19, 2010 5:46 pm

sabinati wrote:get a boat

that dosent allow you to leave the game if you need to do something, the animal will despawn and your kill would become bones when you get back.
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Re: hunting traps

Postby Salinn » Mon Jul 19, 2010 6:43 pm

503ace wrote:that dosent allow you to leave the game if you need to do something


This isn't really a game you play for 5 minutes at a time and then leave for a few days. If you want that, try

pogo.com
any facebook game
popcap
googling "flash games"
i-am-bored.com
My favorite post of all time:
LordHearth wrote:Much Curd
Very Cheese
So Cow

jorb wrote:The wiki is probably wrong, quite simply.
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Re: hunting traps

Postby 503ace » Mon Jul 19, 2010 6:55 pm

its just that if you need to do something but you need the meat or hide you can go do that, i spend alot of time working in my camp. its a leisure if i can go hunt.
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Re: hunting traps

Postby sabinati » Mon Jul 19, 2010 7:40 pm

boats move faster than walking and you can store animal corpses in them
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Re: hunting traps

Postby tristamizumi » Mon Jul 19, 2010 7:47 pm

503ace wrote:i spend alot of time working in my camp.

503ace wrote:its a leisure if i can go hunt.

One thing I've noticed about H&H is that it's a game of priorities. Your priorities are obviously that your crops/camp/whatever are more important than hunting. Either reassess your priorities or go without meat from hunting.
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Re: hunting traps

Postby 503ace » Mon Jul 19, 2010 9:56 pm

dose everyone have to argue the point its just a simple thing that would make hunting easier. i dont need anyone lecturing me on "what my prioroties are" my prioroties is protecting my village and supplying them with goods i make from my camp. my camp is too far away from my village to go their every time i need meat. its something that would take time so their is a draw back and some randome event would happen to the trap that coulf be effected by the martial and peacefull slider. i just want traps so it is easier and so i can multi task.
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