There is no real need for villages to fight each other or even people, which makes the game stale after villages have everything they need. So I want to promote player conflict.
A new player reputation stat:
There would be a new stat called reputation, however you cannot spent normal exp on it. Currently when you kill someone the exp from the kill automatically goes into your exp pool. My suggestion is that the same amount of exp would also automatically go into the reputation stat and level itself. So if i got 100,000 exp from killing someone, my reputation would go from 1 to approximately 44. If I killed someone else and got 50,000 exp, it would go from 44 to 54.
What can a player do with this stat? make stuff basically. The reputation skill would act like Psyche in that it would be used in creating items, but for PVP items instead (as new weapons, decorative weapons etc). If you die, you lose your reputation like a normal stat. The son of a famous murderer will still be kind of famous, but not as much.
Additional/Alernative village reputation stat:
Not everyone in a village is a fighter, some people like to farm and help others. Maybe the farmers in your village fed your fighters to ridiculous strength. So just being part of a strong village should have benefits to them even if they aren’t going out hunting down thief’s and murderers.
Here is the village part of my suggestion:
When a person in a village kills someone, the exp they gain would be added to the village reputation. So the reputation of the village would be the pool of the reputation gain from all the villagers.
The village reputation exp pool could then be spent on unique authority objects such as heads on a pole (work like flags) or crucified bodies (statues). Oooor if your village is more of a peaceful village, you could have a some sort of flowering trees as statues (cant think of anything cool right now)
This would allow your village to create authority objects without buttloads of supplies; the objects could also have no upkeep and increase your authority pool at the same time.