The ability to remove crops

Thoughts on the further development of Haven & Hearth? Feel free to opine!

The ability to remove crops

Postby ViciousGamer04 » Sun Jul 25, 2010 10:58 am

Would be nice to have the ability to remove a misplanted crop before it's finished growing. Sometimes H&H lags and it's kind of annoying to plant in the wrong plot.
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Re: The ability to remove crops

Postby DatOneGuy » Sun Jul 25, 2010 11:04 am

No thanks, I love the griefing potential.

When you see the planted wheat lag fields, you'll know I've been there.
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Re: The ability to remove crops

Postby SacreDoom » Sun Jul 25, 2010 11:25 am

The DoG is a baaaaaaaaaaaaaaad mann!

I support the idea, trough.
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Re: The ability to remove crops

Postby TrooPeRZz » Sun Jul 25, 2010 11:33 am

+1
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Re: The ability to remove crops

Postby Uriel » Mon Jul 26, 2010 8:37 pm

this idea was sugested before.. stil a good idea, as well as removing trees at 1st stade of growth q;
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Re: The ability to remove crops

Postby ViciousGamer04 » Tue Jul 27, 2010 2:39 am

Uriel wrote:this idea was sugested before.. stil a good idea, as well as removing trees at 1st stade of growth q;


Yeah, I figured as much. I am surprised it hasn't really been implemented yet...
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Re: The ability to remove crops

Postby DatOneGuy » Tue Jul 27, 2010 4:19 am

ViciousGamer04 wrote:
Uriel wrote:this idea was sugested before.. stil a good idea, as well as removing trees at 1st stade of growth q;


Yeah, I figured as much. I am surprised it hasn't really been implemented yet...

Because it's a terrible idea, leave me to grief!
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Re: The ability to remove crops

Postby ViciousGamer04 » Tue Jul 27, 2010 9:38 am

DatOneGuy wrote:
ViciousGamer04 wrote:
Uriel wrote:this idea was sugested before.. stil a good idea, as well as removing trees at 1st stade of growth q;


Yeah, I figured as much. I am surprised it hasn't really been implemented yet...

Because it's a terrible idea, leave me to grief!


Lol, eh...
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Re: The ability to remove crops

Postby Shafin25 » Tue Jul 27, 2010 11:31 am

Just let the crops grow.
I mean, you'd get another seed or seeds based on your beliefs.
Removing crops is bad since I get the feeling Jorb and Loftar will make it you can't recover the seed :/
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Re: The ability to remove crops

Postby Darkren » Tue Jul 27, 2010 11:59 am

Next time I grief someone, I'll do it using a backpack, merchant's robe and dual q30+ adventurer's sacks full of low quality pumpkin seed-filled seedbags and a metal plow. In a boat with a large chest full of more seedbags.
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