
"I go, I work, I make."
Tradeworking allows you to build Economic Buildings, which are buildings specialized in a specific kind of job. They are made by building a generic Economic Building and then adding items which match a specific trade.
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-SNIPsnip- Ideas Below
Textile factory (textiles get Q bonus equivalent to buildingQ)
requires: Loom, Spinning Wheel
Butchering House (cut up carcasses here, meat gets +buildingQ)
requires: Butcher's Block, player-wielded Sharp Tool
Butcher's Block: 5 Stone, 2 Boards - looks like small stone counter with a wood top.