Pls, remove this shitpost

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Re: Bone knife

Postby MadNomad » Wed Jun 22, 2016 2:58 pm

Enjoyment wrote:
MadNomad wrote:Easier to get high q so people with low q metal / stone won't neccesarily need to buy high q metal / stone butchering tool and it will make worse class players achieve similiar quality butchering tool with a lot smaller effort.

As I said - I don't see a problem here.

MadNomad wrote:It will make worse class players achieve similiar quality butchering tool with a lot smaller effort.


Will make the game less balanced, nabs will get too good things with little effort.
!!!
btw the game will be worse with less trading, thats one of most important aspects of game, together with pvp
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Re: Bone knife

Postby Hasta » Wed Jun 22, 2016 3:15 pm

We're from the same timezone.

And no, you can't be a good miner unless you have high-quality tools to dig high-density lower levels; and for that you need treeplanters. And you can't be a good treeplanter unless you have access to quality tools like clay (foragers/explorers) and herbalist tables (farmers). And so on and so on.

You yourself said that "if you are good enough to butcher high-quality animal you should be even better at it later on". Let's look at the situation closely. The only thing from an animal carcass that is NOT affected by a butchering tool is bone material, which is softcapped only by butcher's survival. So, the hunter will receive his profits without any sort of dependence on any other profession. Arguably, like a farmer that you mentioned (which profession kinda stands out, because it is more time-consuming and repetitive than any other, to balance against it being self-dependent). Why don't we have wooden kilns then? If I'm good enough to produce a high-quality tree, I should be good enough to sprout an even higher quality sapling without relying on any other profession, right? Let's talk about bone tanning tubs filled with bone water and bone bark! You've hunted that animal yourself, you skinned it with your bone knife, why should you go and ask some shmnuck carpenter to help you craft things from fruits of your labor?

tl;dr any self-dependence in a profession discourages in-game interactions and organizing communities, and the situation with those is already bad enough.
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Re: Bone knife

Postby MadNomad » Wed Jun 22, 2016 3:18 pm

Hasta wrote:Let's look at the situation closely. The only thing from an animal carcass that is NOT affected by a butchering tool is bone material.

So it seems like his whole thread is dead.
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Re: Bone knife

Postby Enjoyment » Wed Jun 22, 2016 4:00 pm

Okay.
Mods, pls move this shit to hel.
English is neither my native lang, nor my best side...
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Re: Pls, remove this shitpost

Postby Kaios » Wed Jun 22, 2016 4:56 pm

okay
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