Mods, remove this thread.
Im done with this game and don't bother about it anymore...
shubla wrote:discourages trading
Enjoyment wrote:Melee damage: 0.1 of Stone Axe base dmg.
shubla wrote:discourages trading
shubla wrote:discourages trading
MadNomad wrote:noone will use it as weapon then
DisKagel wrote:I would like to input maybe a metal knife of some sort, which could possibly use a different formula that would bring the q of butchered stuff up.
Enjoyment wrote:shubla wrote:discourages trading
Bother to explain?
Enjoyment' wrote:MadNomad wrote:noone will use it as weapon then
It is a tool. Why should anyone use it as weapon?
Hasta wrote:Bones already are softcapped by survival, not by your butchering tool.
Overall, no, bad idea. The game should encourage interaction between professions, not divide them further. Right now you can't be effective without access to any of the basics. Introducing a tool that allows you to "skip" on one or several professions would bring their balance (or it's vague resemblance) to an end.
MadNomad wrote:Easier to get high q so people with low q metal / stone won't neccesarily need to buy high q metal / stone butchering tool and it will make worse class players achieve similiar quality butchering tool with a lot smaller effort.
MadNomad wrote:Noone should, but he said how much damage it would deal, so why is he saying this then?