Why devs refuse to discuss about pools

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Why devs refuse to discuss about pools

Postby shubla » Fri Apr 23, 2021 2:39 pm

There are maybe 1000 posts about them but devs never reply and completely ignore them. My own guess is that is some childhood problem with pools, maybe they slipped in one or something.
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Re: Why devs refuse to discuss about pools

Postby Audiosmurf » Fri Apr 23, 2021 2:41 pm

It's probably like fate where they're laughing because the thing people are complaining about was removed like two worlds ago
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Re: Why devs refuse to discuss about pools

Postby TheTylerLee » Fri Apr 23, 2021 2:41 pm

.
Last edited by TheTylerLee on Fri Apr 23, 2021 2:58 pm, edited 1 time in total.
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Re: Why devs refuse to discuss about pools

Postby shubla » Fri Apr 23, 2021 2:53 pm

Audiosmurf wrote:It's probably like fate where they're laughing because the thing people are complaining about was removed like two worlds ago

Even if it was removed they should say something about that. But I'm pretty sure that it is not, because there is very consistent pattern of certain forageables being very common in early world, but then becoming impossible to find when people get their foraging bots up, and then common again when people quit playing when the world is close to ending.
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Re: Why devs refuse to discuss about pools

Postby TheTylerLee » Fri Apr 23, 2021 2:57 pm

The devs read the fourms daily, make a new constructive thread. Most people are criticizing without suggesting an alternative .

I agree that global pools are no fun
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Re: Why devs refuse to discuss about pools

Postby terechgracz » Fri Apr 23, 2021 3:10 pm

TheTylerLee wrote:The devs read the fourms daily, make a new constructive thread. Most people are criticizing without suggesting an alternative .

I agree that global pools are no fun


I saw multiple alternatives proposed.
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Re: Why devs refuse to discuss about pools

Postby jorb » Fri Apr 23, 2021 4:14 pm

Shubla, stop shitposting.
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