And with strange aeons, even death may die.

Forum for discussing in game politics, village relations and matters of justice.

Re: And with strange aeons, even death may die.

Postby reebz » Wed Oct 19, 2016 6:25 pm

Kaios wrote:Dis provides safety, a very well-run infrastructure (and by that I mean a botted one) and extremely high quality materials/production capabilities. Without it these scrubs would not be doing anything right now. It doesn't matter which village anyone is in, it's all the same.


6400 posts and 6 years deep. step back bruh, your immersion is showing.
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Re: And with strange aeons, even death may die.

Postby leanne69 » Wed Oct 19, 2016 6:26 pm

We fought Dis all early world, almost finished in war cause of our proximity and killed few of them in mine. We have equal to higher capacity everywhere, and exept some cow when i came back, Dis gave us nothing. We're just exchanging thing when we need (like recently, i've use my bough on their bones to do top Q saw so we both had good saw. Same with herba table, my wood, their fiber.).

Dis never helped us on our production capacity. Ever. What you're saying is true in a form : we, as a village, gave us a good material/production capacity. But that's nothing related to Dis, only to us. Stop bringing Dis in that.
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Re: And with strange aeons, even death may die.

Postby Kaios » Wed Oct 19, 2016 6:29 pm

I like how your village is also protected by the double vclaim, you implemented that in a very clever fashion.

reebz wrote:6400 posts and 6 years deep. step back bruh, your immersion is showing.


aren't you just a valten alt or some other loser, stfu
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Re: And with strange aeons, even death may die.

Postby LadyGoo » Wed Oct 19, 2016 6:30 pm

reebz wrote:who is this kaios shitter and why is he acting like he is the idiot who died. sorry you lost, better luck next time.


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Re: And with strange aeons, even death may die.

Postby leanne69 » Wed Oct 19, 2016 6:34 pm

Kaios wrote:I like how your village is also protected by the double vclaim, you implemented that in a very clever fashion.


Yup, as soon as we saw the update, that was the obvious way to do. And thanks!
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Re: And with strange aeons, even death may die.

Postby reebz » Wed Oct 19, 2016 6:38 pm

Kaios wrote:I like how your village is also protected by the double vclaim, you implemented that in a very clever fashion.

reebz wrote:6400 posts and 6 years deep. step back bruh, your immersion is showing.


aren't you just a valten alt or some other loser, stfu


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yikes. i guess when you've dedicated 6 years to emotional posts on an elf forum, the way other people play the game (better than you) must get really frustrating.
the car's on fire and there's no driver at the wheel
and the sewers are all muddied with a thousand lonely suicides
and a dark wind blows
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Re: And with strange aeons, even death may die.

Postby Kaios » Wed Oct 19, 2016 6:40 pm

reebz your second post on the forum was trying to shit on me, you think I can't recognize that pattern of behaviour? Dumbass lol
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Re: And with strange aeons, even death may die.

Postby dafels » Wed Oct 19, 2016 6:42 pm

that reebz shitter sure sounds like a tryhard, but he was the one who embarrassingly was left to die by his friends to die to our champ.
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Re: And with strange aeons, even death may die.

Postby leanne69 » Wed Oct 19, 2016 6:43 pm

dafels wrote:that reebz shitter sure sounds like a tryhard, but he was the one who embarrassingly was left to die by his friends to die to our champ.

Actually, no. Both of them died ridiculously :D
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Re: And with strange aeons, even death may die.

Postby tyrtix » Wed Oct 19, 2016 6:44 pm

reebz wrote:i am not affiliated with ladygoo or dis. didn't want to die? should have fought back.


I guess now we know who were there...

Yep, ambushing someone by dropping boulders on a road and destroying the milestones, when he's working at a public area and carrying a cart full of stones, in two, armed and armored, surely gives a chance of fighting back.
But that's part of the game and is not a problem, even when you looted the keys for my place and made a run there to try to get in, only to find that i already changed the keys with my alt, so left to me the body to recover, when i found nearly everything, along with a large mass of minor tracks that made literally impossible to grab the murder scent (for that, i may ask the devs to do something about...), even if you got some of my valuables i carried around, a pearl necklace, a merch robe and i think you stole an edel too, what a real noob do that!

What i ask myself is: do this game literally drives any player to turtle himself into his walls, letting him not exploring anymore if not by charterstone? Do this game asks me to build likely 5-6 alts, one for each thing (gathering, farming, mining, building is what at least i can see now), because there's always a chance to loose the toon w/o a chance to really fight back or just run away? I mean, do i want really to loose my main while mining, because the troll can instakill me, and i, at best, have to hire some troll killers to get back my mine? Do really i feel the need to build a road, when after all is so easy to destroy a milestone and use his mechanics to ambush someone?

I liked the idea of a new market, finding incredibly hard to make it because everyone (and for a reason too) asks for charter stones, with the rock crystals beign one of the most worth trading items now, so i have to boil mussels for days to get the pearls, because that's practically the only other commodity used for trading...not a good idea i think, in total, even if it was (and is) fun when you find cool and helpful players around with which to socialize, instead of sociopaths that find exciting to just beat someone building a road.

Related to Dis, i don't care if the pk'ers are affiliated or not, i guess everyone is responsible for what he do, i just may say that 2 days ago i woke up and my hermit village was under their reign, and now my main is dead, and while i agreed to have them in my market, giving them a favorable treatment, much different from what i give to anyone else, they retired the offer, telling that they had things to do for the next weeks, so everything else will come after that time. This is just to be fair and complete, i'm not hinting at anything, nor i mean that they sent the killers for whatever reason, as they can easily raze my place if they just want to, in the spare time between those weeks.

What i asking myself is: what's the point?
What is the point in beign a normal player that wants just to make something different and play the game w/o becoming agoraphobic and paranoid to the point that he does not leave anymore his pclaim, only to find that one day the catapults are at the door, and nothing can really be done?
What's the point?
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