And with strange aeons, even death may die.

Forum for discussing in game politics, village relations and matters of justice.

Re: And with strange aeons, even death may die.

Postby reebz » Wed Oct 19, 2016 6:48 pm

dafels wrote:that reebz shitter sure sounds like a tryhard, but he was the one who embarrassingly was left to die by his friends to die to our champ.


win some, lose some, seems like you've lost quite a lot recently. was a pleasure to watch Aurélie destroy your realm less than an in game day after she killed frost 1v1.

also didn't the "champ" die to a nidbane? lmao.
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Re: And with strange aeons, even death may die.

Postby leanne69 » Wed Oct 19, 2016 6:51 pm

tyrtix wrote:What i ask myself is: do this game literally drives any player to turtle himself into his walls, letting him not exploring anymore if not by charterstone? Do this game asks me to build likely 5-6 alts, one for each thing (gathering, farming, mining, building is what at least i can see now), because there's always a chance to loose the toon w/o a chance to really fight back or just run away? I mean, do i want really to loose my main while mining, because the troll can instakill me, and i, at best, have to hire some troll killers to get back my mine? Do really i feel the need to build a road, when after all is so easy to destroy a milestone and use his mechanics to ambush someone?


That's the point of the game tbh. Be strong enough to survive everything or be ready to die to everything. Good example with the troll. Even the game want you to die.

tyrtix wrote:What i asking myself is: what's the point?
What is the point in beign a normal player that wants just to make something different and play the game w/o becoming agoraphobic and paranoid to the point that he does not leave anymore his pclaim, only to find that one day the catapults are at the door, and nothing can really be done?
What's the point?


What's the point of life? Sorry but we can't really answer this question for you. Find your own point, or don't play. Everyone play for the reason they want.
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Re: And with strange aeons, even death may die.

Postby reebz » Wed Oct 19, 2016 6:55 pm

tyrtix wrote:
reebz wrote:i am not affiliated with ladygoo or dis. didn't want to die? should have fought back.


I guess now we know who were there...

Yep, ambushing someone by dropping boulders on a road and destroying the milestones, when he's working at a public area and carrying a cart full of stones, in two, armed and armored, surely gives a chance of fighting back.
But that's part of the game and is not a problem, even when you looted the keys for my place and made a run there to try to get in, only to find that i already changed the keys with my alt, so left to me the body to recover, when i found nearly everything, along with a large mass of minor tracks that made literally impossible to grab the murder scent (for that, i may ask the devs to do something about...), even if you got some of my valuables i carried around, a pearl necklace, a merch robe and i think you stole an edel too, what a real noob do that!

What i ask myself is: do this game literally drives any player to turtle himself into his walls, letting him not exploring anymore if not by charterstone? Do this game asks me to build likely 5-6 alts, one for each thing (gathering, farming, mining, building is what at least i can see now), because there's always a chance to loose the toon w/o a chance to really fight back or just run away? I mean, do i want really to loose my main while mining, because the troll can instakill me, and i, at best, have to hire some troll killers to get back my mine? Do really i feel the need to build a road, when after all is so easy to destroy a milestone and use his mechanics to ambush someone?

I liked the idea of a new market, finding incredibly hard to make it because everyone (and for a reason too) asks for charter stones, with the rock crystals beign one of the most worth trading items now, so i have to boil mussels for days to get the pearls, because that's practically the only other commodity used for trading...not a good idea i think, in total, even if it was (and is) fun when you find cool and helpful players around with which to socialize, instead of sociopaths that find exciting to just beat someone building a road.

Related to Dis, i don't care if the pk'ers are affiliated or not, i guess everyone is responsible for what he do, i just may say that 2 days ago i woke up and my hermit village was under their reign, and now my main is dead, and while i agreed to have them in my market, giving them a favorable treatment, much different from what i give to anyone else, they retired the offer, telling that they had things to do for the next weeks, so everything else will come after that time. This is just to be fair and complete, i'm not hinting at anything, nor i mean that they sent the killers for whatever reason, as they can easily raze my place if they just want to, in the spare time between those weeks.

What i asking myself is: what's the point?
What is the point in beign a normal player that wants just to make something different and play the game w/o becoming agoraphobic and paranoid to the point that he does not leave anymore his pclaim, only to find that one day the catapults are at the door, and nothing can really be done?
What's the point?



this is a long winded post that i did not read. sorry you lost.
the car's on fire and there's no driver at the wheel
and the sewers are all muddied with a thousand lonely suicides
and a dark wind blows
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Re: And with strange aeons, even death may die.

Postby LadyGoo » Wed Oct 19, 2016 6:59 pm

Related to Dis, i don't care if the pk'ers are affiliated or not, i guess everyone is responsible for what he do, i just may say that 2 days ago i woke up and my hermit village was under their reign, and now my main is dead, and while i agreed to have them in my market, giving them a favorable treatment, much different from what i give to anyone else, they retired the offer, telling that they had things to do for the next weeks


I have said that we'll join later since I really have many things to do. I barely have time to even do proper C&I threads and write feedback to the devs. It is not obvious from an ordinary player's perspective, but right now I am doing:
- Market upkeep (5-10 requests daily, upkeep);
- Realm upkeep (dealing with 5+ requests daily, 5 projects pending);
- Village upkeep (10+ requests from villagers, 5 projects pending);
- Getting involved in fighting and pvp as well (training people and etc.);
- Working on the industry after all (countless);
- Doing my uni work which requires me learning new things related to coding, arduino and etc. (consumes 7-8 hours a day)

Think about where joining the new marketplace stands in terms of priorities.
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Re: And with strange aeons, even death may die.

Postby tyrtix » Wed Oct 19, 2016 7:02 pm

leanne69 wrote:
tyrtix wrote:What i ask myself is: do this game literally drives any player to turtle himself into his walls, letting him not exploring anymore if not by charterstone? Do this game asks me to build likely 5-6 alts, one for each thing (gathering, farming, mining, building is what at least i can see now), because there's always a chance to loose the toon w/o a chance to really fight back or just run away? I mean, do i want really to loose my main while mining, because the troll can instakill me, and i, at best, have to hire some troll killers to get back my mine? Do really i feel the need to build a road, when after all is so easy to destroy a milestone and use his mechanics to ambush someone?


That's the point of the game tbh. Be strong enough to survive everything or be ready to die to everything. Good example with the troll. Even the game want you to die.

tyrtix wrote:What i asking myself is: what's the point?
What is the point in beign a normal player that wants just to make something different and play the game w/o becoming agoraphobic and paranoid to the point that he does not leave anymore his pclaim, only to find that one day the catapults are at the door, and nothing can really be done?
What's the point?


What's the point of life? Sorry but we can't really answer this question for you. Find your own point, or don't play. Everyone play for the reason they want.



Those answers make up a lot more than you wanted to say, thank you. The game is about survival, can you survive when you have to from nukes hitting your head? the answer is no. The point is that, simply put, there are situations to wich players answer in two ways only: ragequit, or turtle. Both are incredibly bad for the game, but i guess you could not understand why i wrote that post.

reebz wrote:

this is a long winded post that i did not read. sorry you lost.



I think you can't.
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Re: And with strange aeons, even death may die.

Postby tyrtix » Wed Oct 19, 2016 7:04 pm

LadyGoo wrote:
Related to Dis, i don't care if the pk'ers are affiliated or not, i guess everyone is responsible for what he do, i just may say that 2 days ago i woke up and my hermit village was under their reign, and now my main is dead, and while i agreed to have them in my market, giving them a favorable treatment, much different from what i give to anyone else, they retired the offer, telling that they had things to do for the next weeks


I have said that we'll join later since I really have many things to do. I barely have time to even do proper C&I threads and write feedback to the devs. It is not obvious from an ordinary player's perspective, but right now I am doing:
- Market upkeep (5-10 requests daily, upkeep);
- Realm upkeep (dealing with 5+ requests daily, 5 projects pending);
- Village upkeep (10+ requests from villagers, 5 projects pending);
- Getting involved in fighting and pvp as well (training people and etc.);
- Working on the industry after all (countless);
- Doing my uni work which requires me learning new things related to coding, arduino and etc. (consumes 7-8 hours a day)

Think about where joining the new marketplace stands in terms of priorities.


As i said, that answer was posted to complete the vision of the situation, no need to know if and why you have things to do or not. I cannot find a reason for you to answer like that, i just wrote the truth.
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Re: And with strange aeons, even death may die.

Postby leanne69 » Wed Oct 19, 2016 7:09 pm

tyrtix wrote:Those answers make up a lot more than you wanted to say, thank you. The game is about survival, can you survive when you have to from nukes hitting your head? the answer is no. The point is that, simply put, there are situations to wich players answer in two ways only: ragequit, or turtle. Both are incredibly bad for the game, but i guess you could not understand why i wrote that post.


Tbh, that's exactly what i've think when i saw the "what's the point?". The game is to you pointless? Don't play it. That's litteraly what i said. The fact that other people have different point of view than you on the game is another thing.
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Re: And with strange aeons, even death may die.

Postby LadyGoo » Wed Oct 19, 2016 7:12 pm

You have brought it up though. And the way you've done it clearly shows that you are implying our affiliation to the situation. The truth is that I am really busy in the game with the new updates that require us to overd the entire industry + other things.

There were many people that were doing their own markets, and we have done nothing against them. We have even invited some of them inside of the market, let to have their own currency running. Moreover, we have even been defending a village that belonged to the trader who was draining the majority of the potential customers in the south regions. Do not assume that you could ever be seen as a threat for our trades to be worth sending killers.
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Re: And with strange aeons, even death may die.

Postby Kaios » Wed Oct 19, 2016 7:14 pm

LadyGoo wrote: Do not assume that you could ever be seen as a threat for our trades to be worth sending killers.


that is exactly what he said he did not assume, are you even reading?
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Re: And with strange aeons, even death may die.

Postby tyrtix » Wed Oct 19, 2016 7:17 pm

LadyGoo wrote:You have brought it up though. And the way you've done it clearly shows that you are implying our affiliation to the situation. The truth is that I am really busy in the game with the new updates that require us to overd the entire industry + other things.

There were many people that were doing their own markets, and we have done nothing against them. We have even invited some of them inside of the market, let to have their own currency running. Moreover, we have even been defending a village that belonged to the trader who was draining the majority of the potential customers in the south regions. Do not assume that you could ever be seen as a threat for our trades to be worth sending killers.


You are just making up a situation that is, simply, not as you're saying, and i already wrote it's not like you are making up. In fact, you are exactly supposing i am thinking you were trying to kill me because of my market, but this is pointless for you, as for me, and i also said already i'm not a threat for you, so why repeat that thing again?
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