NOOBY93 wrote:DeadlyPencil wrote:I don't like it when so many groups all ally together and outnumber an opponent so badly. it seems to be getting worse each world. back in the day, u could run around as a single person and raid. then 2, then 3 now its like u need 20 people. i dont know how they can reverse this.
Why should it be possible to raid a faction's main village with 1 character?
Not saying 1 is ideal. But they should start cluing in that the size of villages are ballooning to unsustainable levels. If this game practically makes it a requirement that you need 10 active members in your village to have a chance to defend yourselves, then you will eventually have people quitting. what happens when a village who used to have 12 active people dips down to 6? does that force the remaining 6 to just quit? or die the next time they are attacked? they likely are not able to defend themselves anymore. The majority of players are in smaller groups.
1 thing that i have been thinking about is the fact that stats are now capped but the combat delta still remains the same, they should have change them at the same time. They made the delta so that someone at 100 melee hits the same as someone at 300 basically. Since you are capped at 300 and cant go any higher.... it makes alts just as powerful as mains. which is why you see the main factions raiding on alts.