by CSPAN » Fri Jan 06, 2017 8:17 pm
Being a VL is stressful. It can be difficult to please everyone, and it's impossible to get everything right the first time around.
Never change fundamental aspects of your little society, unless totally necessary, after you've already set the precedent. The more lenient you are to flexibility on some of these said fundamentals will only result in more turmoil socially, so make your rules and carve them into stone.
If your village is big enough, it's good to share authority. If you are a no lifer like I was, then you'll naturally want to take over everything if its rate of improvement doesn't meet your personal desires. Imposing on other peoples "duties" will upset them, and can give them a feeling of being ineffective, making them leave or quit.
Be organized. Use google slides, graphs, and chat programs.
Set up meetings. Take criticism well.
Communicate with villagers. Naturally you're going to have favorites, other members might form small cliques. This is all natural, but always put in an effort to hear everyone's concerns.
Leechers will happen, usually in the form of players that aren't very active. Acknowledge these players behavior, and determine if you can spin their role into something as close to useful as you can. If not they have to go. If you're really feeling spicy, build a space for those players to play nearby. For example, in our village layout, we had a designated portion of the base for new villagers (for security), and a place for people who weren't resourcefully useful for the main village, in a way gates/locks prevented them from entering important parts of the village.
Give important roles to those that are most active. It might hurt peoples feelings, but if someone wants a role and can do it better/faster, give it to them. You'll notice laziness no matter how abundant, adds up. Resulting in loss of quality gain, making your village less valuable as time goes on.
The more valuable your goods are, the better your players are (debatable), and makes relations with other villages/factions easier to create.
Good natural resources go a LONG way, don't put a lot of effort into a camp if it doesn't have something worthwhile nearby, because if you're actively resource hunting, you will not stay very long.
Don't let drama (it will happen no matter what you do) consume your village, dispel it as fast as you can.
Pretend to be female.
LS of Twin Lakes BIG TRUCKS