DIS and friends killing thread UPDATE : Kill on Svetas ville

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Re: Polska Crev and friends killing thread AMISH PARADISES W

Postby dafels » Sat Jan 21, 2017 1:50 pm

what do you mean "endless" chases, many of the chases ended up with kills or with the ganked guy escaping? If the guy puts up a great challenge for the gankers to get him, even if it is dozens of minutes long, instead of it being easy guaranteed kill for the gankers, I'm all for it. It is better to have a balanced combat system towards both sides instead of greatly favoring the ganking side. And using retarded shit "I don't want to watch 30 minute long chase videos" as a excuse to the current system, is just plain retarded. Don't watch them at all then or make the video maker cut the highlights of the chase.
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Re: Polska Crev and friends killing thread AMISH PARADISES W

Postby Adder1234 » Sat Jan 21, 2017 1:58 pm

We could just have it so you can drink at half the speed when moving at speed 3 as you can when you're standing still and you can't drink at all when at speed 4.
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Re: Polska Crev and friends killing thread AMISH PARADISES W

Postby Pan_w_okularach » Sat Jan 21, 2017 2:04 pm

they were only endless in case the side that was being ganked knew what the fuck they were doing, ganking random shitters like mighty sheep, who didn't even have the brainpower to comprehend legacy combat which he said was "convoluted" was farly easy, I'd give him like 3 minutes tops against me and Davis heh. players like me on the other hand could run away from a 10 ppl gank party happened to me every weekend in w7
Last edited by Pan_w_okularach on Sat Jan 21, 2017 2:05 pm, edited 1 time in total.
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Re: Polska Crev and friends killing thread AMISH PARADISES W

Postby dafels » Sat Jan 21, 2017 2:05 pm

I remember chasing this mightysheep scrub in world 7 tho, he drowned himself.
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Re: Polska Crev and friends killing thread AMISH PARADISES W

Postby MightySheep » Sat Jan 21, 2017 2:17 pm

sure ya did

all it is classic case of "good old days" syndrome where you yearn for the days when you were actually relevant with broken features and boring gameplay
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Re: Polska Crev and friends killing thread AMISH PARADISES W

Postby dafels » Sat Jan 21, 2017 2:19 pm

MightySheep wrote:
all it is classic case of "good old days" syndrome where you yearn for the days when you were actually relevant with broken features and boring gameplay


What is so broken about it being possible to escape a gank????
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Re: Polska Crev and friends killing thread AMISH PARADISES W

Postby MightySheep » Sat Jan 21, 2017 2:26 pm

Who says you can't escape ganks right now? If anything combat has slowed down a lot from the instant KO movement stings, fights usually take a lot longer especially if one side focus only on defence.

If that guy in the vid was actually good at the game he couldve made a much longer chase, from what I saw he docked his boat for NO reason and started running on the shore with no backup plan whatsoever, and tbh with 10 people I dont know why you think it should be normal to be able to escape that situation.
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Re: Polska Crev and friends killing thread AMISH PARADISES W

Postby Pan_w_okularach » Sat Jan 21, 2017 2:43 pm

so fights do "take a lot longer" now but they used to be "endless chasing bullcrap" in legacy
what a dumbass lmao
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Re: Polska Crev and friends killing thread AMISH PARADISES W

Postby Zeler » Sat Jan 21, 2017 2:56 pm

The guy could run away 100%, but the decided to spam coins versus Spec for 10 minutes, who was on horse on the shoreline.
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Re: Polska Crev and friends killing thread AMISH PARADISES W

Postby dafels » Sat Jan 21, 2017 2:57 pm

MightySheep wrote:Who says you can't escape ganks right now? If anything combat has slowed down a lot from the instant KO movement stings, fights usually take a lot longer especially if one side focus only on defence.

If that guy in the vid was actually good at the game he couldve made a much longer chase, from what I saw he docked his boat for NO reason and started running on the shore with no backup plan whatsoever, and tbh with 10 people I dont know why you think it should be normal to be able to escape that situation.


You can't escape if you don't have any back up close by. If you would actually know the combat works you would realise that, that it is not possible to survive alone longer than 5 minutes while you have 5+ people on your ass no matter how good you are if you don't have friends close by. We have tested this countless times in real combat and spars, its either stopping to drink fucking you up or the thing that when you call coins to be able to use opening reducing moves it cripples the distance between you and your gankers while the gankers can quene a move on you and call shitloads of coins not getting interrupted and getting the chased one punched down by bits of HPs. Getting chased by a gank shouldn't mean a insta death sentence either like it is now, having a gank on ur side is a big advantage itself, these side things are just giving them unneeded advantage to the gankers which makes escaping almostly impossible. Why did you bring instant KO movement stings in here, it was not relevant here. There wasn't such a thing in world 7 and that is where ganking was most balanced and combat most fun. Dude stop, you're bringing irrelevant shit here, your posts are on par with granger's posts on combat.

What kind of backup plan could he have had when out of nowhere randomly ~8 people show up? You sure had no backup plan when I was chasing you alone, except for the plan to drown yourself.
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