NK bug abusing

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Re: NK bug abusing

Postby ChildhoodObesity » Wed Dec 06, 2017 9:36 pm

i mean the game is clearly better with visitor tho making things like cf possible and other markets, if anything they should just remove evict ko maybe make it drop aggro and then if done a 2nd time ports them back

people leaving their gates open barely happened in legacy if it was removed all you would get is the odd raid on a nab xd DEFINITELY WORTH REMOVING FOR!
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Re: NK bug abusing

Postby RedSkies » Wed Dec 06, 2017 9:39 pm

dafels wrote:how are people going to have exciting wheelbarrow race tournaments and other gay af events if there is no visitor debuf?????????????


Oh no! People from different bases/factions are getting together in groups for something other than PvP! How dare they! How dare they enjoy the game more than me?

:3
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Re: NK bug abusing

Postby aselpina » Wed Dec 06, 2017 9:44 pm

DreadDawson wrote:
spawningmink wrote:visitor debuff needs to be removed completely tbh


Are you trying to kill the game? Oh wait, forgot who I was talking to.

hmm there are some ppl that still want sieges to be possible. And just thinking how to. Using that move with locked gates makes 0% possibility even to get close to walls. It is not okey: everybody here agree. But, seems like if u are nk, u can still abuse it lmao
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Re: NK bug abusing

Postby DreadDawson » Wed Dec 06, 2017 9:52 pm

aselpina wrote:
DreadDawson wrote:
spawningmink wrote:visitor debuff needs to be removed completely tbh


Are you trying to kill the game? Oh wait, forgot who I was talking to.

hmm there are some ppl that still want sieges to be possible. And just thinking how to. Using that move with locked gates makes 0% possibility even to get close to walls. It is not okey: everybody here agree. But, seems like if u are nk, u can still abuse it lmao


I'm not talking about the locked gates, I even offered a way to fix the bug. I'm talking about his desire to remove visitor debuff which would close all of the public markets, and public tools available in multiple kingdoms. Many people would quit, at least this world, as their kingdoms and cities are designed around this debuff.
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Re: NK bug abusing

Postby HolaAmigo » Wed Dec 06, 2017 9:57 pm

aselpina wrote:hmm there are some ppl that still want sieges to be possible.

No, you just want to have fun not giving a fuck about anything or anyone. As long as u succeed you brag about every shit on forums, but when you hit a wall you start crying and shitposting (or report people for your tactics lmao).
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Re: NK bug abusing

Postby blank » Wed Dec 06, 2017 10:00 pm

welp i guess new meta is making base out of nothing but gates on the walls lel. GG i remember a time where people would lay out statues all around the walls in legacy, those good ol days :roll:
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Re: NK bug abusing

Postby ChildhoodObesity » Wed Dec 06, 2017 10:02 pm

blank wrote:welp i guess new meta is making base out of nothing but gates on the walls lel. GG i remember a time where people would lay out statues all around the walls in legacy, those good ol days :roll:

heh ye the statue walls are exactly what this reminds me of and those were LAME A F, hope to see this fixed
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Re: NK bug abusing

Postby DaniAngione » Wed Dec 06, 2017 10:07 pm

ChildhoodObesity wrote:
blank wrote:welp i guess new meta is making base out of nothing but gates on the walls lel. GG i remember a time where people would lay out statues all around the walls in legacy, those good ol days :roll:

heh ye the statue walls are exactly what this reminds me of and those were LAME A F, hope to see this fixed


Statue walls (or field cairn walls) are currently working again, by the way.
I reported it a while ago but still not fixed.
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Re: NK bug abusing

Postby ChildhoodObesity » Wed Dec 06, 2017 10:09 pm

can you not bash those with siege equipment tho?
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Re: NK bug abusing

Postby pheonix » Wed Dec 06, 2017 10:20 pm

Am i missing something? both sides used a bug that ignores the point of a siege with all the weapons jorb made and theres no repercussions to either side and NK is acting high and mighty coz they didnt use it first? is there favoritism going on because they buy more hats or are a market i wonder. why not penalize both sides and remove visitor from stick fences? you wanna use this trick or bug you need to make pali walls but in that situation you then have splash damage effects whereas stick fences dont have splash which i wish they would splash it sucks bashing 1 segment at a time.
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