NOOBY93 wrote:Should immunity be granted to people who can't bother with pvp or stats? Not even close.
Also I'd say the game is designed with heavy pvp in mind
It would appear that i need to address this issue with you personally.
i think your missing the point of my question and suggestion.
It is not that i am not trying to attain stats enough to compete and enjoy the aspects of fighting, on the contrary, i am doing my best to try to reach tens of thousands of strength and thousands of unarmed combat score mixed with quality 400 plus weapons and armours.
the fact of the matter is simply this.
Should those in question want, i am powerless to stop them from raising all my work to the ground and stopping me in my tracks at less than one thousand in any aspect.
Should those in question want, i shall never ever attain anything even close to the kind of levels of attire they have.
All it takes is for one person to find and take a disliking to my homestead and i am as good as off of the game. forced by a barbaric hand to go find something else to devote my spare time to.
I am not the only one of this opinion. many of the newer players brought from my private discord server have been downed or outright killed in recent weeks and this has deterred them from further play. despite my encouragement that it is part of the learning curve of the game.
for newer players right now, it seems all too daunting to fathom how one could compete.
the "join a village" idea has been thrown around, which i can agree will benefit some. i lawspeak for mine, therefor it is impractical for me.
the "go play farmville" meme is insulting since i have been playing haven since world 6 and still to this day enjoy the grind and the spiralling.
all i am asking is that we discuss the options available for not getting involved with the more brutal aspects of the game.
the devs themselves have addressed the problems with getting killed repeatedly from either players or animals and have taken measures to stop such.
But i still feel that losing all of your gears and being dropped to 40HHp is detrimental to the longevity of the game.
in my case, i lost months of work spent trading and collecting to aquire what most would consider to be noobs gears.
to you sir. it is me moaning and crying over not being able to defend myself
but to me im saying i cannot defend myself and something needs to be put into place so that i may at least run away from those that have the dire intent of downing me for a quick look to see if i have anything worth stealing.
Another point to note is that.
Even though there are aspects of crime and punishment within this game
its is not its defining feature
something i feel lots of people are missing is the fact that it is one of the only games around that is focused on building and crafting in order to progress.
it has a deep and involving lore to it, and it has many features of community play to it as well, these features encourage players to build more and craft more as well as explore and commune.
I personally feel that the crime and punishment aspect of the game is only a small part of a larger intent, that is to create ingame communities and interact with others from across the globe.
as such i feel it would not be too much to ask that whilst out and about doing the things that are heavily implied are needed, (what with the recent introduction of credos and the need for exploration) we get a way to relinquish ourselves the burden of fear from simply walking around outside of our walls..
I dont walk about town in fear of someone mugging me unless it is the dead of night and im going down a dark unknown alley.
I dont walk to the shops with a gun in my hand or a sword up my sleeve.
The post someone referred me to speaks of Haven being an experiment to replicate worldly things
this is not happening with the current climate, its closer to a warzone which should not be traversed.
and i once again open the floor for discussion
Shanked..