saltyfish wrote:That is is the actual reason new ppl join and eventually leave this game.
ok.
saltyfish wrote:That is is the actual reason new ppl join and eventually leave this game.
strpk0 wrote:
The answer to your problems is very simple, don't risk what you're unwilling to lose. If you really do have an itch to explore around and meet people/gather resources/etc, then make a quick character that you know you can replace easily if they were to get attacked/mugged. What you did is basically the equivalent of going for a walk in a dark alley openly holding wads of cash in your hands, and then being surprised when you got your ass beat, and demanding everything should change to adjust to your way of doing things, so that you can be safer.
Pupsi wrote:Op is one of these who can be classified as eternal noob
The player must adapt to the mechanics of the game but these kind of players always trying to remake the mechanics of the game for themselves... These must be killed, destroyed first.
Ants wrote:The mechanics are broken, though. This kind of player CANNOT fight back against botters and players who have been munching big bear bangers since the world began. There's no hope for them because they're too far behind the others.
Jalpha wrote:I believe in my interpretation of things.
NOOBY93 wrote:Ants wrote:The mechanics are broken, though. This kind of player CANNOT fight back against botters and players who have been munching big bear bangers since the world began. There's no hope for them because they're too far behind the others.
Sure they can. They can join or form a big group, buy some means of production (which are sold all the time by the way), use those to grind their characters up to a reasonable level and fight back in numbers.
It takes great trust and coordination for new factions to be formed, if a noob who doesn't put effort into forming a group or doesn't join a group would be able to fight back against years old factions, the mechanics would be broken.
Ants wrote:NOOBY93 wrote:Ants wrote:The mechanics are broken, though. This kind of player CANNOT fight back against botters and players who have been munching big bear bangers since the world began. There's no hope for them because they're too far behind the others.
Sure they can. They can join or form a big group, buy some means of production (which are sold all the time by the way), use those to grind their characters up to a reasonable level and fight back in numbers.
It takes great trust and coordination for new factions to be formed, if a noob who doesn't put effort into forming a group or doesn't join a group would be able to fight back against years old factions, the mechanics would be broken.
1. Big groups don't usually let noobs join. When they do, the noobs often feel useless because their stats are so far behind everyone else's that there's not much they can do to help around the village.
2. Good quality tools are very expensive and new players can't afford them. If they somehow manage to scrounge up enough gold to buy what they need, there's still the chance that they might get killed on their way to the market since gankers often lurk at the gates.
Jalpha wrote:I believe in my interpretation of things.
NOOBY93 wrote:1. Not everyone needs to be a faction player. I can testify that factions do slowly take in some noobs, and it shouldn't be a fast process. Some factions help lower statted players grind their stats high up if the player is useful. There's plenty of ways to be useful as a low statted player. Also take Maid Cafe as an example. They were absolute noname nobodies, they got strong, fought and now they count as a faction.
2. Is the game supposed to hold their hand through the whole process? Sure, tools are expensive. If you can't afford them, buy slightly lower quality but much cheaper tools. If you get ganked, repeat the previous process OR preview roads before porting into them OR buy stuff on an alt OR ask people if there's anyone camping roads at the moment. If a noob fails in every single step to becoming strong, why should he even be thinking about fighting someone who doesn't?
Ants wrote:But even with maxed out learning ability and top tier curios, a noob won't ever have as much lp as someone who has access to all that but has been playing since the world started.
Ants wrote:Which factions take noobs in? I've heard of factions helping noobs out once in a while, but rarely do strong people adopt noobs and take care of them completely from what I've seen.
Jalpha wrote:I believe in my interpretation of things.
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