We are also selling some number of sub-tokens now to support the community! PM me if interested to purchase some for the Crowns.
Previous world threads: viewtopic.php?f=55&t=47958 & viewtopic.php?f=44&t=45998
The format of the thread:
- the political announcements (theft, trader attacks, embargo and etc.);
- the trade-only announcements and questions.
In regards the currency:
The market uses the unique currency called Crowns. 1 steel crown = 10 iron crowns = 100 copper crowns (1 iron crown = 10 copper). You can buy it from the barterstands or from the traders that use the trading hub. The currency is also used as the inner Dis city and alliance currency as well. Therefore, it is not being mass printed and the amount printed is strictly controlled by the Dis bank. Basically, new crowns won't be printed until there won't be higher demand for them = more goods being sold / more traders joining the system. The goods sold to the barterstands by outside traders are then being re-sold by the same price to avoid de-valuation.
What is it? Concisely, it is a double level marketplace, where anyone could: build their barter stands; trade needed commodities for development; attend various events, or spend good time and money at the local Sand Cat Inn branch (open underground).
How to get there?
You have to travel to Samarqand and touch the stone to be able to teleport on it later from other charterstones or sublime porticos (cheap alternative to charterstones, instant travel for a few bars of metal).
Inner charter stone name: Samarqand (new character spawn restricted)
Outer charter stone name: none
Location: http://odditown.com/haven/map/#x=-2.02&y=58.5&zoom=9
Trading skype conference: https://join.skype.com/NJfA1HzKYHZ3 (you do not need an account, just launch the browser version)
My skype: alaygoo2
I am going to pass my duties to the new market owner fairly soon, once the first batch of traders will join.
When could I come? Ideally, the market will be open 24/7. People should be able to enter through the always open gates at any time. However, it is not recommended to visit the place with maincharacters, since an open trading center will attract attentions of raiders.
We recommend using alt characters to trade and charter stones/sublime porticos only. We are not responsible for any deaths happening outside of the market, since this world we cannot make sure that it's a trader character walking around outside.
Past event video: https://youtu.be/eXJMuqo5jug
https://embed.gyazo.com/ef697619c89a649 ... 8e404b.gif
Last world pic (will make the new one once the place will be filled):
Barter stand building regulations: a player or a village can now receive the ownership of any number of barterstands (you have to provide the materials). However, if you would like to have a palisade storage with a house, you’ll have to deliver 10 logs of wood to the underground level of the market.
Each trader will be assessed whether they are able to maintain their barter stands.
So, what do I need to place my barterstands?
It is completely free. No taxes or rent payment. But:
- Message me on Skype and tell me about who you are, how many barterstands would you like, whether you would like a storage with or without a house, discuss the date of the meeting
- Bring the required logs of wood and prepare the materials for the claim beforehand. Make sure that your character has yeomanry, can place personal claims, can be oathed to another village for a short period of time as well. If you will fail to prepare for the appointed time, you will have the opportunity to claim a barterstand only after 7 days. Do not expect us to wait for you while you will gather required materials, travel and etc.
- After you have claimed the storage slot, I will let your to claim the barterstands. You will be able to trade (have full rights on your claim) after 8 hours, once your bond will get some lp. Make sure you have the bond in your inventory and you have curios ticked after 8 hours (not earlier).
- You can find the information about how to use barterstands following this link: viewtopic.php?f=39&t=45508
General Regulations:
1. Each person willing to have barterstands has to be ready for credibility and history assessment. We do not allow people from enemy factions to have a barterstand. You have to understand if something about you will be revealed in the future, you will be banned from the market and all your belongings will go to the market owners and shareholders. You will have to care for your reputation and constraint yourself from forum trolling, false information spreading, trader raiding and killing peaceful people if you would like to keep using the market.
2. Traders have to fill their barter stands with items within 1 week. Failing to meet this requirement within 1 week will result in revoking your storage claim and assigning the slot for another trader.
3. The storage facilities might be used as a temporary refugee camp. However, any attempts to use the place as a hearthvault for a character committed criminals acts will be prosecuted: we will give the access to the storage space to the people, who will provide legit evidence and scents.
4. If your barters will remain empty for a long period of time, we will assign the storage to another trader. Your goods will be kept in a safe place for a month for you to claim. If you will fail to do that without a warning, the cargo will become the property of the market.
Note:
Atm. you can assign to buy only the ingredient items, involved into crafting (ex. glue, leather, metal and etc.). The end products and sub. tokens cannot be assigned as a buying item atm. (but you could sell them). Please, also note that your character has to discover the items you would like to assign as a payment for your trading goods.
Storage: In the underground level, protected by a palisade, you will be allocated a palisaded plot where you could build a storage house and a personal claim (enough to cover the entrance to the storage building). The plot sizes vary from 10x8 to 14x10, depends on the building type (tower, mansion, stonestead, free from housing slot). For the safety reasons, the plot doors will be kept open and traders will not have the keys. The protection of the personal goods will be provided via the visitor buff: a character who passed the doors will not be able to use criminal acts at all, until it will leave the claimed area.
The additional storage space might be used for additional barter stands.
People with exceptional trading reputation will receive all the support and bigger plots from the market owners.
W8 screenshot:
Security:
PROTECTION FROM THE ANIMALS